52 lines
1.8 KiB
C
52 lines
1.8 KiB
C
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#ifndef _AUD_DEC_EFF_H
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#define _AUD_DEC_EFF_H
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#include "asm/includes.h"
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#include "media/includes.h"
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#include "system/includes.h"
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#include "media/eq_config.h"
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#include "app_config.h"
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#include "audio_config.h"
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struct audio_eq *music_eq_open(u32 sample_rate, u8 ch_num);
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void music_eq_close(struct audio_eq *eq);
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struct audio_drc *music_drc_open(u32 sample_rate, u8 ch_num);
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void music_drc_close(struct audio_drc *drc);
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struct audio_eq *music_eq2_open(u32 sample_rate, u8 ch_num);
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void music_eq2_close(struct audio_eq *eq);
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struct audio_eq *music_eq_rl_rr_open(u32 sample_rate, u8 ch_num);
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void music_eq_rl_rr_close(struct audio_eq *eq);
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struct audio_drc *music_drc_rl_rr_open(u32 sample_rate, u8 ch_num);
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void music_drc_rl_rr_close(struct audio_drc *drc);
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struct audio_eq *esco_eq_open(u32 sample_rate, u8 ch_num, u8 bit_wide);
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void esco_eq_close(struct audio_eq *eq);
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struct audio_drc *esco_drc_open(u32 sample_rate, u8 ch_num, u8 bit_wide);
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void esco_drc_close(struct audio_drc *drc);
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struct audio_eq *linein_eq_open(u32 sample_rate, u8 ch_num);
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void linein_eq_close(struct audio_eq *eq);
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struct audio_drc *linein_drc_open(u32 sample_rate, u8 ch_num);
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void linein_drc_close(struct audio_drc *drc);
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struct audio_eq *high_bass_eq_open(u32 sample_rate, u8 ch_num);
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void high_bass_eq_close(struct audio_eq *eq);
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void high_bass_eq_udpate(u8 index, int freq, float gain);
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void mix_out_high_bass(u32 cmd, struct high_bass *hb);
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struct audio_drc *high_bass_drc_open(u32 sample_rate, u8 ch_num);
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void high_bass_drc_close(struct audio_drc *drc);
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int high_bass_drc_set_filter_info(int th);
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struct audio_eq *music_ext_eq_open(u32 sample_rate, u8 ch_num);
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void music_ext_eq_close(struct audio_eq *eq);
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struct audio_eq *aux_ext_eq_open(u32 sample_rate, u8 ch_num);
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void aux_ext_eq_close(struct audio_eq *eq);
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void audio_drc_code_movable_load();
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void audio_drc_code_movable_unload();
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#endif
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