149 lines
5.5 KiB
C
149 lines
5.5 KiB
C
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#ifndef __MUSIC_PLAYER_H__
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#define __MUSIC_PLAYER_H__
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#include "system/app_core.h"
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#include "system/includes.h"
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#include "server/server_core.h"
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#include "media/audio_decoder.h"
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#include "dev_manager/dev_manager.h"
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#include "file_operate/file_manager.h"
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#include "audio_dec/audio_dec_file.h"
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///解码错误码表
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enum {
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MUSIC_PLAYER_ERR_NULL = 0x0, ///没有错误, 不需要做任何
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MUSIC_PLAYER_SUCC = 0x1, ///播放成功, 可以做相关显示、断点记忆等处理
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MUSIC_PLAYER_ERR_PARM, ///参数错误
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MUSIC_PLAYER_ERR_POINT, ///参数指针错误
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MUSIC_PLAYER_ERR_NO_RAM, ///没有ram空间错误
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MUSIC_PLAYER_ERR_DECODE_FAIL, ///解码器启动失败错误
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MUSIC_PLAYER_ERR_DEV_NOFOUND, ///没有找到指定设备
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MUSIC_PLAYER_ERR_DEV_OFFLINE, ///设备不在线错误
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MUSIC_PLAYER_ERR_DEV_READ, ///设备读错误
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MUSIC_PLAYER_ERR_FSCAN, ///设备扫描失败
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MUSIC_PLAYER_ERR_FILE_NOFOUND, ///没有找到文件
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MUSIC_PLAYER_ERR_RECORD_DEV, ///录音文件夹操作错误
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MUSIC_PLAYER_ERR_FILE_READ, ///文件读错误
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};
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///断点信息结构体
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struct __breakpoint {
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///文件信息
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u32 fsize;
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u32 sclust;
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///解码信息
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struct audio_dec_breakpoint dbp;
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};
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///回调接口结构体
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struct __player_cb {
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///解码成功回调
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void (*start)(void *priv, int parm);
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///解码结束回调
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void (*end)(void *priv, int parm);
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///解码错误回调
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void (*err)(void *priv, int parm);
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};
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///参数设置结构体
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struct __player_parm {
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const struct __player_cb *cb;
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///其他扩展
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const struct __scan_callback *scan_cb;//扫盘打断回调
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};
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//music_player创建接口
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bool music_player_creat(void *priv, struct __player_parm *parm);
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//music_player释放接口
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void music_player_destroy(void);
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//music_player播放结束处理
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int music_player_end_deal(int parm);
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//music_player播放器解码错误处理
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int music_player_decode_err_deal(int event);
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//music_player解码器启动接口
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int music_player_decode_start(FILE *file, struct audio_dec_breakpoint *dbp);
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//music_player获取当前播放设备断点信息
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bool music_player_get_playing_breakpoint(struct __breakpoint *bp, u8 flag);
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//music_player获取当前播放设备文件总数
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u16 music_player_get_file_total(void);
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//music_player获取当前播放文件序号
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u16 music_player_get_file_cur(void);
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//music_player获取当前播放文件所在文件夹的文件总数
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u16 music_player_get_fileindir_number(void);
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//music_player获取当前播放文件所在文件夹
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u16 music_player_get_dir_cur(void);
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//music_player获取文件夹总数
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u16 music_player_get_dir_total(void);
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//music_player获取当前文件句柄
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FILE *music_player_get_file_hdl(void);
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//music_player获取当前文件簇号
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u32 music_player_get_file_sclust(void);
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//music_player获取现在的使用设备
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char *music_player_get_dev_cur(void);
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//music_player获取当前播放对应的music设备
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char *music_player_get_cur_music_dev(void);
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//music_player获取当前播放设备下一个设备
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char *music_player_get_dev_next(u8 auto_next);
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//music_player获取当前播放设备上一个设备
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char *music_player_get_dev_prev(void);
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//music_player获取当前播放状态
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int music_player_get_play_status(void);
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//music_player获取当前播放歌曲时间
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int music_player_get_dec_cur_time(void);
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//music_player获取当前播放歌曲总时间
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int music_player_get_dec_total_time(void);
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//music_player获取当前播放循环模式
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u8 music_player_get_repeat_mode(void);
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//music_player获取当前录音区分播放状态
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bool music_player_get_record_play_status(void);
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//music_player从设备列表里面往前或往后找设备,并且过滤掉指定字符串的设备
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char *music_player_get_dev_flit(char *flit, u8 direct);
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//music_player播放/暂停
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int music_player_pp(void);
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//music_player快进
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void music_player_ff(int step);
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//music_player快退
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void music_player_fr(int step);
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//music_player设置播放循环模式
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int music_player_set_repeat_mode(u8 mode);
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//music_player切换循环模式
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int music_player_change_repeat_mode(void);
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//music_player解码停止
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void music_player_stop(u8 fsn_release);
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//music_player删除当前播放文件,并播放下一曲
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int music_player_delete_playing_file(void);
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//music_player播放上一曲
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int music_player_play_prev(void);
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//music_player播放下一曲
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int music_player_play_next(void);
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//music_player播放第一曲
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int music_player_play_first_file(char *logo);
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//music_player播放最后一曲
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int music_player_play_last_file(char *logo);
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//music_player自动播放下一曲
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int music_player_play_auto_next(void);
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//music_player上一个文件夹
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int music_player_play_folder_prev(void);
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//music_player下一个文件夹
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int music_player_play_folder_next(void);
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//music_player上一个设备
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int music_player_play_devcie_prev(struct __breakpoint *bp);
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//music_player下一个设备
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int music_player_play_devcie_next(struct __breakpoint *bp);
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//music_player断点播放指定设备
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int music_player_play_by_breakpoint(char *logo, struct __breakpoint *pb);
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//music_player序号播放指定设备
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int music_player_play_by_number(char *logo, u32 number);
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//music_player簇号播放指定设备
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int music_player_play_by_sclust(char *logo, u32 sclust);
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//music_player路径播放指定设备
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int music_player_play_by_path(char *logo, const char *path);
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//music_player录音区分切换播放
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int music_player_play_record_folder(char *logo, struct __breakpoint *bp);
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//获取当前设备的物理设备
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const char *music_player_get_phy_dev(int *len);
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//歌词分析
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int music_player_lrc_analy_start();
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#endif//__MUSIC_PLAYER_H__
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