KT24-1110_65E-HA-651B/apps/soundbox/user_api/app_special_play_api.c

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7.7 KiB
C
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2024-11-10 10:44:17 +00:00
#include "generic/gpio.h"
#include "asm/includes.h"
#include "system/timer.h"
#include "board_config.h"
#include "record/record.h"
#include "dev_manager.h"
#include "media/audio_base.h"
#include "audio_enc.h"
#include "tone_player.h"
#include "audio_dec.h"
#include "clock_cfg.h"
#ifdef CONFIG_BOARD_AC696X_DEMO
#include "effect_reg.h"
#include "media/effects_adj.h"
#include "audio_effect/audio_eff_default_parm.h"
/*----------------------------------------------------------------------------*/
/**@brief 叠加播放需要添加的函数
@param
@return
@return
@note
*/
/*----------------------------------------------------------------------------*/
#define OVERLAY_PLAY 0 //叠加播放
#define INTERRUPT_PLAY 1 //打断之前所有提示音再进行播放
struct tone_dec_handle *tone_dec_lev1 = NULL;
struct tone_dec_handle *tone_dec_lev2 = NULL;
struct audio_eq *record_eq_lev1 = NULL;
struct audio_eq *record_eq_lev2 = NULL;
ECHO_API_STRUCT *record_play_echo_hdl_lev1 = NULL;
ECHO_API_STRUCT *record_play_echo_hdl_lev2 = NULL;
voice_changer_hdl *record_play_pitch_hdl_lev1 = NULL;
voice_changer_hdl *record_play_pitch_hdl_lev2 = NULL;
//变声模式切换
extern void audio_voice_changer_mode_switch(u32 voice_changer_name, VOICE_CHANGER_MODE voice_changer_mode);
const ECHO_PARM_SET record_echo_parm = {
.delay = 200, //回声的延时时间 0-300ms
.decayval = 50, // 0-70%
.filt_enable = 1, //发散滤波器使能
};
const EF_REVERB_FIX_PARM record_echo_fix_parm_default = {
.sr = 16000, ////采样率
.max_ms = 200, ////所需要的最大延时,影响 need_buf 大小
};
static void record_play_stream_resume(void *p)
{
struct audio_dec_app_hdl *app_dec = p;
audio_decoder_resume(&app_dec->decoder);
}
void record_play_stream_handler_lev1(void *priv, int event, struct audio_dec_app_hdl *app_dec)
{
switch (event) {
case AUDIO_DEC_APP_EVENT_START_INIT_OK: {
u8 entry_cnt = 0;
struct audio_stream_entry *entries[8] = {NULL};
entries[entry_cnt++] = &app_dec->decoder.entry;
{
clock_add_set(REVERB_CLK);
//打开pitch和添加处理入口
//record_play_pitch_hdl_lev1 = audio_voice_changer_open_demo(AEID_MIC_VOICE_CHANGER, 16000);
//entries[entry_cnt++] = &record_play_pitch_hdl_lev1->entry;
//打开echo和添加处理入口
//record_play_echo_hdl_lev1 = open_echo((ECHO_PARM_SET *)&record_echo_parm, &record_echo_fix_parm_default);
//entries[entry_cnt++] = &record_play_echo_hdl_lev1->entry;
//打开EQ和添加处理入口
//record_eq_lev1 = music_eq_open(16000, 1);
//entries[entry_cnt++] = &record_eq_lev1->entry;
}
entries[entry_cnt++] = &app_dec->mix_ch.entry;
app_dec->stream = audio_stream_open(app_dec, record_play_stream_resume);
audio_stream_add_list(app_dec->stream, entries, entry_cnt);
break;
}
case AUDIO_DEC_APP_EVENT_DEC_CLOSE:
//如果打开了pitch则删除pitch处理入口和关闭pitch
#if defined(TCFG_MIC_VOICE_CHANGER_ENABLE) && TCFG_MIC_VOICE_CHANGER_ENABLE
if (record_play_pitch_hdl_lev1) {
audio_voice_changer_close_demo(record_play_pitch_hdl_lev1);
record_play_pitch_hdl_lev1 = NULL;
}
#endif
//如果打开了echo则删除echo处理入口和关闭echo
if (record_play_echo_hdl_lev1) {
close_echo(record_play_echo_hdl_lev1);
record_play_echo_hdl_lev1 = NULL;
}
//如果打开了EQ则删除EQ处理入口和关闭EQ
if (record_eq_lev1) {
music_eq_close(record_eq_lev1);
record_eq_lev1 = NULL;
}
break;
}
}
void record_play_stream_handler_lev2(void *priv, int event, struct audio_dec_app_hdl *app_dec)
{
switch (event) {
case AUDIO_DEC_APP_EVENT_START_INIT_OK:
printf("AUDIO_DEC_APP_EVENT_START_INIT_OK\n");
struct audio_stream_entry *entries[8] = {NULL};
u8 entry_cnt = 0;
entries[entry_cnt++] = &app_dec->decoder.entry;
{
clock_add_set(REVERB_CLK);
//打开pitch和添加处理入口
//record_play_pitch_hdl_lev2 = audio_voice_changer_open_demo(AEID_MIC_VOICE_CHANGER, 16000);
//entries[entry_cnt++] = &record_play_pitch_hdl_lev2->entry;
//打开echo和添加处理入口
//record_play_echo_hdl_lev2 = open_echo((ECHO_PARM_SET *)&record_echo_parm, &record_echo_fix_parm_default);
//entries[entry_cnt++] = &record_play_echo_hdl_lev2->entry;
}
entries[entry_cnt++] = &app_dec->mix_ch.entry;
app_dec->stream = audio_stream_open(app_dec, record_play_stream_resume);
audio_stream_add_list(app_dec->stream, entries, entry_cnt);
break;
case AUDIO_DEC_APP_EVENT_DEC_CLOSE:
//如果打开了pitch则删除pitch处理入口和关闭pitch
#if defined(TCFG_MIC_VOICE_CHANGER_ENABLE) && TCFG_MIC_VOICE_CHANGER_ENABLE
if (record_play_pitch_hdl_lev2) {
audio_voice_changer_close_demo(record_play_pitch_hdl_lev2);
record_play_pitch_hdl_lev2 = NULL;
}
#endif
//如果打开了echo则删除echo处理入口和关闭echo
if (record_play_echo_hdl_lev2) {
close_echo(record_play_echo_hdl_lev2);
record_play_echo_hdl_lev2 = NULL;
}
//如果打开了EQ则删除EQ处理入口和关闭EQ
if (record_eq_lev2) {
music_eq_close(record_eq_lev2);
record_eq_lev2 = NULL;
}
break;
}
}
int record_play_with_callback_by_path_lev1(char *name, u8 preemption, void (*evt_handler)(void *priv, int flag), void *evt_priv)
{
static char *single_file[2] = {NULL};
single_file[0] = name;
single_file[1] = NULL;
printf("record_play_with_callback_by_path_lev1\n");
tone_dec_stop(&tone_dec_lev1, 1, TONE_DEC_STOP_BY_OTHER_PLAY);
tone_dec_lev1 = tone_dec_create();
if (tone_dec_lev1 == NULL) {
return -1;
}
struct tone_dec_list_handle *dec_list = tone_dec_list_create(tone_dec_lev1, (const char **) single_file, preemption, evt_handler, NULL, record_play_stream_handler_lev1, NULL);
return tone_dec_list_add_play(tone_dec_lev1, dec_list);
}
int record_play_with_callback_by_path_lev2(char *name, u8 preemption, void (*evt_handler)(void *priv, int flag), void *evt_priv)
{
static char *single_file[2] = {NULL};
single_file[0] = name;
single_file[1] = NULL;
printf("record_play_with_callback_by_path_lev2 \n");
tone_dec_stop(&tone_dec_lev2, 1, TONE_DEC_STOP_BY_OTHER_PLAY);
tone_dec_lev2 = tone_dec_create();
if (tone_dec_lev2 == NULL) {
return -1;
}
struct tone_dec_list_handle *dec_list = tone_dec_list_create(tone_dec_lev2, (const char **)single_file, preemption, evt_handler, NULL, record_play_stream_handler_lev2, NULL);
return tone_dec_list_add_play(tone_dec_lev2, dec_list);
}
void record_play_end_callback_lev1(void *priv, int data)
{
printf("record_play_end_callback_lev1\n");
}
void record_play_end_callback_lev2(void *priv, int data)
{
printf("record_play_end_callback_lev2\n");
}
void record_file_replay_lev1()
{
char path[64] = {0};
char filepath[] = {"/JL_REC/REC_TEST.MP3"};
sprintf(path, "%s%s%s%s", "storage/", "sd0", "/C", filepath);
record_play_with_callback_by_path_lev1(path, INTERRUPT_PLAY, record_play_end_callback_lev1, 0);
}
void record_file_replay_lev2()
{
char path[64] = {0};
char filepath[] = {"/JL_REC/REC_TEST.WAV"};
sprintf(path, "%s%s%s%s", "storage/", "sd0", "/C", filepath);
record_play_with_callback_by_path_lev2(path, OVERLAY_PLAY, record_play_end_callback_lev2, 0);
}
#endif