/***************************************************************** >file name : audio_dec_pc.c >author : lichao >create time : Wed 22 May 2019 10:36:22 AM CST *****************************************************************/ #include "uac_stream.h" #include "app_config.h" #include "audio_decoder.h" #include "media/includes.h" #include "audio_config.h" #include "system/includes.h" #include "audio_enc.h" #include "media/audio_eq_drc_apply.h" #include "app_config.h" #include "audio_config.h" #include "audio_dec.h" #include "app_main.h" #include "clock_cfg.h" #include "media/pcm_decoder.h" #include "bt_tws.h" #include "media/audio_stream.h" #include "media/convert_data.h" #include "audio_effect/audio_dynamic_eq_demo.h" #include "media/effects_adj.h" #include "audio_effect/audio_eff_default_parm.h" #if TCFG_UI_ENABLE #include "ui/ui_api.h" #endif #if TCFG_APP_PC_EN ////////////////////////////////////////////////////////////////////////////// #define VOL_INDEPENDENT_EN 0 //左右声道的音量是否要单独设置,置1则单独设置 struct uac_dec_hdl { struct audio_stream *stream; // 音频流 struct pcm_decoder pcm_dec; // pcm解码句柄 struct audio_res_wait wait; // 资源等待句柄 struct audio_mixer_ch mix_ch; // 叠加句柄 #if AUDIO_SURROUND_CONFIG surround_hdl *surround; //环绕音效句柄 #endif #if AUDIO_VBASS_CONFIG struct aud_gain_process *vbass_prev_gain; NOISEGATE_API_STRUCT *ns_gate; vbass_hdl *vbass; //虚拟低音句柄 #endif #if TCFG_EQ_ENABLE && TCFG_AUDIO_OUT_EQ_ENABLE struct audio_eq *high_bass; struct audio_drc *hb_drc;//高低音后的drc #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE struct convert_data *hb_convert; #endif #endif struct audio_eq *eq; //eq drc句柄 struct audio_drc *drc; // drc句柄 #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE struct convert_data *convert; #endif #if defined(MUSIC_EXT_EQ_AFTER_DRC) && MUSIC_EXT_EQ_AFTER_DRC struct audio_eq *ext_eq; //eq drc句柄 扩展eq #endif #if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE struct audio_eq *eq2; //eq drc句柄 struct dynamic_eq_hdl *dy_eq; struct convert_data *convert2; #endif #if defined(TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE) && TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE struct aud_gain_process *gain; #endif u32 id; // 唯一标识符,随机值 u32 start : 1; // 正在解码 u32 source : 8; // 音频源 u32 cnt: 8; u32 state: 1; u32 in_info; int check_data_timer; }; ////////////////////////////////////////////////////////////////////////////// static struct uac_dec_hdl *uac_dec = NULL; // pc解码句柄 static u16 sys_event_id = 0; ////////////////////////////////////////////////////////////////////////////// extern u16 uac_get_cur_vol(const u8 id, u16 *l_vol, u16 *r_vol); extern u8 uac_get_mute(void); extern int usb_audio_mic_open(void *_info); extern int usb_audio_mic_close(void *arg); extern void usb_audio_mic_set_gain(int gain); /* void *pc_eq_drc_open(u16 sample_rate, u8 ch_num); */ /* void pc_eq_drc_close(struct audio_eq_drc *eq_drc); */ ////////////////////////////////////////////////////////////////////////////// /*----------------------------------------------------------------------------*/ /**@brief pc音量值转换 @param vol: pc音量 @return 转换后的系统音量 @note */ /*----------------------------------------------------------------------------*/ int uac_vol_switch(int vol) { u16 valsum = vol * (SYS_MAX_VOL + 1) / 100; if (valsum > SYS_MAX_VOL) { valsum = SYS_MAX_VOL; } return valsum; } /*----------------------------------------------------------------------------*/ /**@brief uac解码释放 @param @return @note */ /*----------------------------------------------------------------------------*/ void uac_dec_relaese() { if (!uac_dec) { return; } audio_decoder_task_del_wait(&decode_task, &uac_dec->wait); clock_remove(DEC_PCM_CLK); local_irq_disable(); free(uac_dec); uac_dec = NULL; local_irq_enable(); } /*----------------------------------------------------------------------------*/ /**@brief uac解码数据流激活 @param *p: 私有句柄 @return @note */ /*----------------------------------------------------------------------------*/ static void uac_dec_out_stream_resume(void *p) { struct uac_dec_hdl *dec = p; audio_decoder_resume(&dec->pcm_dec.decoder); } /*----------------------------------------------------------------------------*/ /**@brief uac解码激活 @param @return @note */ /*----------------------------------------------------------------------------*/ static void uac_dec_resume(void) { if (uac_dec) { audio_decoder_resume(&uac_dec->pcm_dec.decoder); } } /*----------------------------------------------------------------------------*/ /**@brief uac获取buf总长度 @param *priv: 私有参数 @return 总长度 @note */ /*----------------------------------------------------------------------------*/ static int uac_dec_get_total(void *priv) { return uac_speaker_stream_length(); } /*----------------------------------------------------------------------------*/ /**@brief uac获取数据长度 @param *priv: 私有参数 @return 数据长度 @note */ /*----------------------------------------------------------------------------*/ static int uac_dec_get_size(void *priv) { return uac_speaker_stream_size(); } /*----------------------------------------------------------------------------*/ /**@brief pc解码关闭 @param @return 0:成功 @note */ /*----------------------------------------------------------------------------*/ static int uac_audio_close(void) { if (!uac_dec || !uac_dec->start) { return 0; } uac_dec->start = 0; if (uac_dec->check_data_timer) { sys_hi_timer_del(uac_dec->check_data_timer); } pcm_decoder_close(&uac_dec->pcm_dec); #if AUDIO_SURROUND_CONFIG surround_close_demo(uac_dec->surround); #endif #if AUDIO_VBASS_CONFIG audio_gain_close_demo(uac_dec->vbass_prev_gain); audio_noisegate_close_demo(uac_dec->ns_gate); audio_vbass_close_demo(uac_dec->vbass); #endif #if TCFG_EQ_ENABLE && TCFG_AUDIO_OUT_EQ_ENABLE high_bass_eq_close(uac_dec->high_bass); high_bass_drc_close(uac_dec->hb_drc); #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE convet_data_close(uac_dec->hb_convert); #endif #endif #if TCFG_EQ_ENABLE && TCFG_PC_MODE_EQ_ENABLE music_eq_close(uac_dec->eq); #if TCFG_DRC_ENABLE && TCFG_PC_MODE_DRC_ENABLE music_drc_close(uac_dec->drc); #endif #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE convet_data_close(uac_dec->convert); #endif #if defined(MUSIC_EXT_EQ_AFTER_DRC) && MUSIC_EXT_EQ_AFTER_DRC music_ext_eq_close(uac_dec->ext_eq); #endif #if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE music_eq2_close(uac_dec->eq2); audio_dynamic_eq_ctrl_close(uac_dec->dy_eq); convet_data_close(uac_dec->convert2); #endif #if defined(TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE) && TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE audio_gain_close_demo(uac_dec->gain); #endif #endif audio_mixer_ch_close(&uac_dec->mix_ch); app_audio_state_exit(APP_AUDIO_STATE_MUSIC); #if TCFG_PCM_ENC2TWS_ENABLE if (uac_dec->pcm_dec.dec_no_out_sound) { uac_dec->pcm_dec.dec_no_out_sound = 0; localtws_enc_api_close(); } #endif #if SYS_DIGVOL_GROUP_EN sys_digvol_group_ch_close("music_pc"); #endif // SYS_DIGVOL_GROUP_EN // 先关闭各个节点,最后才close数据流 if (uac_dec->stream) { audio_stream_close(uac_dec->stream); uac_dec->stream = NULL; } clock_set_cur(); return 0; } /*----------------------------------------------------------------------------*/ /**@brief uac解码事件处理 @param *decoder: 解码器句柄 @param argc: 参数个数 @param *argv: 参数 @return @note */ /*----------------------------------------------------------------------------*/ static void uac_dec_event_handler(struct audio_decoder *decoder, int argc, int *argv) { switch (argv[0]) { case AUDIO_DEC_EVENT_END: puts("USB AUDIO_DEC_EVENT_END\n"); if (!uac_dec) { log_i("uac_dec handle err "); break; } if (uac_dec->id != argv[1]) { log_w("uac_dec id err : 0x%x, 0x%x \n", uac_dec->id, argv[1]); break; } /*uac_audio_close();*/ break; } } /*----------------------------------------------------------------------------*/ /**@brief 检测uac是否收到数据,没数据时暂停mix_ch @param *priv: 私有参数 @return @note */ /*----------------------------------------------------------------------------*/ static void audio_pc_check_timer(void *priv) { #if 1 u8 alive = uac_speaker_get_alive(); if (alive) { uac_dec->cnt++; if (uac_dec->cnt > 5) { if (!uac_dec->state) { #if TCFG_DEC2TWS_ENABLE if (uac_dec->pcm_dec.dec_no_out_sound) { localtws_decoder_pause(1); } #endif audio_mixer_ch_pause(&uac_dec->mix_ch, 1); audio_decoder_resume_all(&decode_task); uac_dec->state = 1; } } } else { if (uac_dec->cnt) { uac_dec->cnt--; } if (uac_dec->state) { uac_dec->state = 0; uac_dec->cnt = 0; #if TCFG_DEC2TWS_ENABLE if (uac_dec->pcm_dec.dec_no_out_sound) { localtws_decoder_pause(0); } #endif audio_mixer_ch_pause(&uac_dec->mix_ch, 0); audio_decoder_resume_all(&decode_task); } } uac_speaker_set_alive(1); #else static u8 cnt = 0; if (uac_speaker_stream_size(NULL) == 0) { if (cnt < 6) { cnt++; } if (cnt == 5) { #if TCFG_DEC2TWS_ENABLE if (uac_dec->pcm_dec.dec_no_out_sound) { localtws_decoder_pause(1); } #endif audio_mixer_ch_pause(&uac_dec->mix_ch, 1); audio_decoder_resume_all(&decode_task); } } else { if (cnt > 4) { #if TCFG_DEC2TWS_ENABLE if (uac_dec->pcm_dec.dec_no_out_sound) { localtws_decoder_pause(0); } #endif audio_mixer_ch_pause(&uac_dec->mix_ch, 0); audio_decoder_resume_all(&decode_task); } cnt = 0; } #endif } /*----------------------------------------------------------------------------*/ /**@brief 计算pc输入采样率 @param @return 采样率 @note */ /*----------------------------------------------------------------------------*/ static int audio_pc_input_sample_rate(void *priv) { struct uac_dec_hdl *dec = (struct uac_dec_hdl *)priv; int sample_rate = uac_speaker_stream_sample_rate(); int buf_size = uac_speaker_stream_size(); #if TCFG_PCM_ENC2TWS_ENABLE if (dec->pcm_dec.dec_no_out_sound) { /*TWS的上限在uac输入buffer,下限在tws push buffer*/ if (buf_size >= uac_speaker_stream_length() / 2) { sample_rate += (sample_rate * 5 / 10000); } else if (tws_api_local_media_trans_check_ready_total() < 1024) { sample_rate -= (sample_rate * 5 / 10000); } return sample_rate; } #endif if (buf_size >= (uac_speaker_stream_length() * 3 / 4)) { sample_rate += (sample_rate * 5 / 10000); } if (buf_size <= (uac_speaker_stream_length() / 4)) { sample_rate -= (sample_rate * 5 / 10000); } return sample_rate; } /*----------------------------------------------------------------------------*/ /**@brief uac解码开始 @param @return 0:成功 @return 非0:失败 @note */ /*----------------------------------------------------------------------------*/ static int uac_audio_start(void) { int err; struct uac_dec_hdl *dec = uac_dec; struct audio_mixer *p_mixer = &mixer; if (!uac_dec) { return -EINVAL; } // 打开pcm解码器 err = pcm_decoder_open(&dec->pcm_dec, &decode_task); if (err) { goto __err1; } pcm_decoder_set_event_handler(&dec->pcm_dec, uac_dec_event_handler, dec->id); pcm_decoder_set_read_data(&dec->pcm_dec, uac_speaker_read, NULL); #if TCFG_PCM_ENC2TWS_ENABLE { // localtws使用sbc等编码转发 struct audio_fmt enc_f; memcpy(&enc_f, &dec->pcm_dec.decoder.fmt, sizeof(struct audio_fmt)); enc_f.coding_type = AUDIO_CODING_SBC; if (dec->pcm_dec.ch_num == 2) { // 如果是双声道数据,localtws在解码时才变成对应声道 enc_f.channel = 2; } int ret = localtws_enc_api_open(&enc_f, LOCALTWS_ENC_FLAG_STREAM); if (ret == true) { dec->pcm_dec.dec_no_out_sound = 1; // 重定向mixer p_mixer = &g_localtws.mixer; // 关闭资源等待。最终会在localtws解码处等待 audio_decoder_task_del_wait(&decode_task, &dec->wait); if (dec->pcm_dec.output_ch_num != enc_f.channel) { dec->pcm_dec.output_ch_num = dec->pcm_dec.decoder.fmt.channel = enc_f.channel; if (enc_f.channel == 2) { dec->pcm_dec.output_ch_type = AUDIO_CH_LR; } else { dec->pcm_dec.output_ch_type = AUDIO_CH_DIFF; } } } } #endif if (!dec->pcm_dec.dec_no_out_sound) { audio_mode_main_dec_open(AUDIO_MODE_MAIN_STATE_DEC_PC); } // 设置叠加功能 audio_mixer_ch_open_head(&dec->mix_ch, p_mixer); audio_mixer_ch_follow_resample_enable(&dec->mix_ch, dec, audio_pc_input_sample_rate); #if AUDIO_SURROUND_CONFIG //环绕音效 dec->surround = surround_open_demo(AEID_MUSIC_SURROUND, dec->pcm_dec.output_ch_type); #endif #if AUDIO_VBASS_CONFIG dec->vbass_prev_gain = audio_gain_open_demo(AEID_MUSIC_VBASS_PREV_GAIN, dec->pcm_dec.output_ch_num); dec->ns_gate = audio_noisegate_open_demo(AEID_MUSIC_NS_GATE, dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num); //虚拟低音 dec->vbass = audio_vbass_open_demo(AEID_MUSIC_VBASS, dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num); #endif #if TCFG_EQ_ENABLE && TCFG_AUDIO_OUT_EQ_ENABLE dec->high_bass = high_bass_eq_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num); dec->hb_drc = high_bass_drc_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num); #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE if (dec->hb_drc && dec->hb_drc->run32bit) { dec->hb_convert = convet_data_open(0, 512); } #endif #endif #if TCFG_EQ_ENABLE && TCFG_PC_MODE_EQ_ENABLE dec->eq = music_eq_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);// eq #if TCFG_DRC_ENABLE && TCFG_PC_MODE_DRC_ENABLE dec->drc = music_drc_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);//drc #endif/*TCFG_PC_MODE_DRC_ENABLE*/ #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE if (dec->eq && dec->eq->out_32bit) { dec->convert = convet_data_open(0, 512); } #endif #if defined(MUSIC_EXT_EQ_AFTER_DRC) && MUSIC_EXT_EQ_AFTER_DRC dec->ext_eq = music_ext_eq_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num); #endif #if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE dec->eq2 = music_eq2_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);// eq dec->dy_eq = audio_dynamic_eq_ctrl_open(AEID_MUSIC_DYNAMIC_EQ, dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);//动态eq dec->convert2 = convet_data_open(0, 512); #endif/*TCFG_DYNAMIC_EQ_ENABLE*/ #if defined(TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE) && TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE dec->gain = audio_gain_open_demo(AEID_MUSIC_GAIN, dec->pcm_dec.output_ch_num); #endif #endif/*TCFG_PC_MODE_EQ_ENABLE*/ struct audio_stream_entry *entries[16] = {NULL}; u8 entry_cnt = 0; u8 rl_rr_entry_start = 0; entries[entry_cnt++] = &dec->pcm_dec.decoder.entry; #if SYS_DIGVOL_GROUP_EN void *dvol_entry = sys_digvol_group_ch_open("music_pc", -1, NULL); entries[entry_cnt++] = dvol_entry; #endif // SYS_DIGVOL_GROUP_EN #if AUDIO_VBASS_CONFIG if (dec->vbass_prev_gain) { entries[entry_cnt++] = &dec->vbass_prev_gain->entry; } if (dec->ns_gate) { entries[entry_cnt++] = &dec->ns_gate->entry; } if (dec->vbass) { entries[entry_cnt++] = &dec->vbass->entry; } #endif #if TCFG_EQ_ENABLE && TCFG_AUDIO_OUT_EQ_ENABLE if (dec->high_bass) { //高低音 entries[entry_cnt++] = &dec->high_bass->entry; } if (dec->hb_drc) { //高低音后drc entries[entry_cnt++] = &dec->hb_drc->entry; #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE if (dec->hb_convert) { entries[entry_cnt++] = &dec->hb_convert->entry; } #endif } #endif rl_rr_entry_start = entry_cnt - 1;//记录eq的上一个节点 #if defined(TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE) && TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE if (dec->gain) { entries[entry_cnt++] = &dec->gain->entry; } #endif #if AUDIO_SURROUND_CONFIG if (dec->surround) { entries[entry_cnt++] = &dec->surround->entry; } #endif #if TCFG_EQ_ENABLE && TCFG_PC_MODE_EQ_ENABLE if (dec->eq) { entries[entry_cnt++] = &dec->eq->entry; if (dec->drc) { entries[entry_cnt++] = &dec->drc->entry; } #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE if (dec->convert) { entries[entry_cnt++] = &dec->convert->entry; } #endif #if defined(MUSIC_EXT_EQ_AFTER_DRC) && MUSIC_EXT_EQ_AFTER_DRC if (dec->ext_eq) { entries[entry_cnt++] = &dec->ext_eq->entry; } #endif #if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE if (dec->eq2) { entries[entry_cnt++] = &dec->eq2->entry; } if (dec->dy_eq && dec->dy_eq->dy_eq) { entries[entry_cnt++] = &dec->dy_eq->dy_eq->entry; } if (dec->convert2) { entries[entry_cnt++] = &dec->convert2->entry; } #endif } #endif entries[entry_cnt++] = &dec->mix_ch.entry; // 创建数据流,把所有节点连接起来 dec->stream = audio_stream_open(dec, uac_dec_out_stream_resume); audio_stream_add_list(dec->stream, entries, entry_cnt); // 设置音量 audio_output_set_start_volume(APP_AUDIO_STATE_MUSIC); u16 l_volume, r_volume; uac_get_cur_vol(0, &l_volume, &r_volume); u8 vol = uac_vol_switch(l_volume); u8 vol_r = uac_vol_switch(r_volume); #if !VOL_INDEPENDENT_EN app_audio_set_volume(APP_AUDIO_STATE_MUSIC, vol, 0); #else app_audio_set_volume_each_channel(APP_AUDIO_STATE_MUSIC, vol, vol_r, 1); #endif #if (TCFG_DEC2TWS_ENABLE) bt_tws_sync_volume(); #endif // 开始解码 dec->start = 1; err = audio_decoder_start(&dec->pcm_dec.decoder); if (err) { goto __err3; } dec->state = 0; dec->cnt = 0; dec->check_data_timer = sys_hi_timer_add(NULL, audio_pc_check_timer, 10); clock_set_cur(); return 0; __err3: dec->start = 0; #if AUDIO_SURROUND_CONFIG surround_close_demo(dec->surround); #endif #if AUDIO_VBASS_CONFIG audio_gain_close_demo(dec->vbass_prev_gain); audio_noisegate_close_demo(dec->ns_gate); audio_vbass_close_demo(dec->vbass); #endif #if TCFG_EQ_ENABLE && TCFG_AUDIO_OUT_EQ_ENABLE high_bass_eq_close(dec->high_bass); high_bass_drc_close(dec->hb_drc); #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE convet_data_close(dec->hb_convert); #endif #endif #if TCFG_EQ_ENABLE && TCFG_PC_MODE_EQ_ENABLE music_eq_close(dec->eq); #if TCFG_DRC_ENABLE && TCFG_PC_MODE_DRC_ENABLE music_drc_close(dec->drc); #endif #if defined(TCFG_DRC_ENABLE) && TCFG_DRC_ENABLE convet_data_close(dec->convert); #endif #endif #if defined(MUSIC_EXT_EQ_AFTER_DRC) && MUSIC_EXT_EQ_AFTER_DRC music_ext_eq_close(dec->ext_eq); #endif #if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE music_eq2_close(dec->eq2); audio_dynamic_eq_ctrl_close(dec->dy_eq); convet_data_close(dec->convert2); #endif #if defined(TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE) && TCFG_PHASER_GAIN_AND_CH_SWAP_ENABLE audio_gain_close_demo(dec->gain); #endif audio_mixer_ch_close(&dec->mix_ch); #if TCFG_PCM_ENC2TWS_ENABLE if (dec->pcm_dec.dec_no_out_sound) { dec->pcm_dec.dec_no_out_sound = 0; localtws_enc_api_close(); } #endif #if SYS_DIGVOL_GROUP_EN sys_digvol_group_ch_close("music_pc"); #endif // SYS_DIGVOL_GROUP_EN if (dec->stream) { audio_stream_close(dec->stream); dec->stream = NULL; } pcm_decoder_close(&dec->pcm_dec); __err1: uac_dec_relaese(); return err; } /*----------------------------------------------------------------------------*/ /**@brief uac解码资源等待 @param *wait: 句柄 @param event: 事件 @return 0:成功 @note 用于多解码打断处理 */ /*----------------------------------------------------------------------------*/ static int uac_wait_res_handler(struct audio_res_wait *wait, int event) { int err = 0; if (event == AUDIO_RES_GET) { // 启动解码 err = uac_audio_start(); } else if (event == AUDIO_RES_PUT) { // 被打断 uac_audio_close(); } return err; } /*----------------------------------------------------------------------------*/ /**@brief uac收到数据处理 @param event: 事件 @param *data: 数据 @param len: 数据长度 @return @note */ /*----------------------------------------------------------------------------*/ static void uac_speaker_stream_rx_handler(int event, void *data, int len) { /* putchar('A'); */ uac_dec_resume(); } /*----------------------------------------------------------------------------*/ /**@brief 打开pc解码 @param *_info: pc信息 @return 0:成功 @note */ /*----------------------------------------------------------------------------*/ static int usb_audio_play_open(void *_info) { struct uac_dec_hdl *dec; if (uac_dec) { return 0; } dec = zalloc(sizeof(*dec)); if (!dec) { return -ENOMEM; } uac_dec = dec; #if TCFG_DEC2TWS_ENABLE // 设置localtws重播接口 localtws_globle_set_dec_restart(uac_dec_push_restart); #endif dec->in_info = (u32)_info; dec->pcm_dec.sample_rate = (u32)_info & 0xFFFFFF; dec->pcm_dec.ch_num = (u32)_info >> 24; dec->pcm_dec.output_ch_num = audio_output_channel_num(); dec->pcm_dec.output_ch_type = audio_output_channel_type(); printf("usb_audio_play_open sr:%d ch:%d\n", dec->pcm_dec.sample_rate, dec->pcm_dec.ch_num); set_uac_speaker_rx_handler(dec, uac_speaker_stream_rx_handler); dec->wait.priority = 2; dec->wait.preemption = 0; dec->wait.snatch_same_prio = 1; dec->wait.handler = uac_wait_res_handler; audio_decoder_task_add_wait(&decode_task, &dec->wait); clock_add(DEC_PCM_CLK); return 0; } /*----------------------------------------------------------------------------*/ /**@brief 关闭pc解码 @param *arg: 参数 @return 0:成功 @note */ /*----------------------------------------------------------------------------*/ static int usb_audio_play_close(void *arg) { int err = 0; if (!uac_dec) { return 0; } if (uac_dec->start) { uac_audio_close(); } uac_dec_relaese(); return 0; } /*----------------------------------------------------------------------------*/ /**@brief pc解码重新开始 @param id: 文件解码id @return 0:成功 @return 非0:失败 @note */ /*----------------------------------------------------------------------------*/ int uac_dec_restart(int id) { if ((!uac_dec) || (id != uac_dec->id)) { return -1; } int _info = uac_dec->in_info;//(uac_dec->pcm_dec.ch_num << 24) | uac_dec->pcm_dec.sample_rate; usb_audio_play_close(NULL); int err = usb_audio_play_open((void *)_info); return err; } /*----------------------------------------------------------------------------*/ /**@brief 推送pc解码重新开始命令 @param @return true:成功 @return false:失败 @note */ /*----------------------------------------------------------------------------*/ int uac_dec_push_restart(void) { if (!uac_dec) { return false; } int argv[3]; argv[0] = (int)uac_dec_restart; argv[1] = 1; argv[2] = (int)uac_dec->id; os_taskq_post_type(os_current_task(), Q_CALLBACK, ARRAY_SIZE(argv), argv); return true; } /*----------------------------------------------------------------------------*/ /**@brief pc事件处理 @param event: 事件 @param value: 参数 @return 0:成功 @note */ /*----------------------------------------------------------------------------*/ static int usb_device_event_handler(u8 event, int value) { switch (event) { case USB_AUDIO_PLAY_OPEN: /*tone_play_stop();*/ usb_audio_play_open((void *)value); break; case USB_AUDIO_PLAY_CLOSE: usb_audio_play_close((void *)value); break; case USB_AUDIO_MIC_OPEN: usb_audio_mic_open((void *)value); break; case USB_AUDIO_MIC_CLOSE: usb_audio_mic_close((void *)value); break; case USB_AUDIO_SET_MIC_VOL: usb_audio_mic_set_gain(value); break; case USB_AUDIO_SET_PLAY_VOL: #if !VOL_INDEPENDENT_EN value = uac_vol_switch(value & 0xffff); //left ch volume app_audio_set_volume(APP_AUDIO_STATE_MUSIC, value, 1); #else u32 vol_l, vol_r = 0; vol_l = uac_vol_switch(value & 0xffff); //left ch volume vol_r = uac_vol_switch((value >> 16) & 0xffff); app_audio_set_volume_each_channel(APP_AUDIO_STATE_MUSIC, vol_l, vol_r, 1); #endif #if (TCFG_DEC2TWS_ENABLE) bt_tws_sync_volume(); #endif #if TCFG_UI_ENABLE u8 vol = app_audio_get_volume(APP_AUDIO_STATE_MUSIC); UI_SHOW_MENU(MENU_MAIN_VOL, 1000, vol, NULL); #endif //TCFG_UI_ENABLE break; default: break; } return 0; } /*----------------------------------------------------------------------------*/ /**@brief pc系统事件处理 @param *event: 事件 @param *priv: 参数 @return @note */ /*----------------------------------------------------------------------------*/ static void usb_audio_event_handler(struct sys_event *event) { log_d("usb device event : %d %x\n", event->u.dev.event, event->u.dev.value); usb_device_event_handler(event->u.dev.event, event->u.dev.value); } /*----------------------------------------------------------------------------*/ /**@brief 音频设备初始化 @param @return @note */ /*----------------------------------------------------------------------------*/ __attribute__((weak))int audio_dev_init() { return 0; } /*----------------------------------------------------------------------------*/ /**@brief usb音频初始化 @param @return 0:成功 @note */ /*----------------------------------------------------------------------------*/ int usb_audio_demo_init(void) { int err = 0; audio_dev_init(); register_sys_event_handler(SYS_DEVICE_EVENT, DEVICE_EVENT_FROM_UAC, 2, usb_audio_event_handler); return 0; } /*----------------------------------------------------------------------------*/ /**@brief usb音频退出 @param @return @note */ /*----------------------------------------------------------------------------*/ void usb_audio_demo_exit(void) { unregister_sys_event_handler(usb_audio_event_handler); usb_audio_play_close(NULL); usb_audio_mic_close(NULL); } #endif /* TCFG_APP_PC_EN */