#ifndef __AUDIO_GAIN_DEMO__H #define __AUDIO_GAIN_DEMO__H #include "media/effects_adj.h" #include "media/audio_gain_process.h" struct aud_gain_process *audio_gain_open_demo(u16 gain_name, u8 channel); void audio_gain_close_demo(struct aud_gain_process *hdl); void audio_gain_update_parm(u16 gain_name, void *parm, int bypass); #endif