#ifndef AUDIO_BASE_H
#define AUDIO_BASE_H



#define AUDIO_CODING_UNKNOW       0x00000000
#define AUDIO_CODING_MP3          0x00000001
#define AUDIO_CODING_WMA          0x00000002
#define AUDIO_CODING_WAV          0x00000004
#define AUDIO_CODING_SBC          0x00000010
#define AUDIO_CODING_MSBC         0x00000020
#define AUDIO_CODING_G729         0x00000040
#define AUDIO_CODING_CVSD         0x00000080
#define AUDIO_CODING_PCM          0x00000100
#define AUDIO_CODING_AAC          0x00000200
#define AUDIO_CODING_MTY          0x00000400
#define AUDIO_CODING_FLAC         0x00000800
#define AUDIO_CODING_APE          0x00001000
#define AUDIO_CODING_M4A          0x00002000
#define AUDIO_CODING_AMR          0x00004000
#define AUDIO_CODING_DTS          0x00008000
#define AUDIO_CODING_APTX         0x00010000
#define AUDIO_CODING_LDAC         0x00020000
#define AUDIO_CODING_G726         0x00040000
#define AUDIO_CODING_MIDI         0x00080000
#define AUDIO_CODING_OPUS         0x00100000
#define AUDIO_CODING_SPEEX        0x00200000
#define AUDIO_CODING_ALAC         0x00400000
#define AUDIO_CODING_MIDI_CTRL    0x00800000
#define AUDIO_CODING_WTGV2        0x01000000

#define AUDIO_CODING_STU_PICK     0x10000000
#define AUDIO_CODING_STU_APP      0x20000000

#define AUDIO_CODING_FAME_MASK	  (AUDIO_CODING_MSBC | AUDIO_CODING_CVSD | AUDIO_CODING_SBC)

#define AUDIO_INPUT_FILE          0x01
#define AUDIO_INPUT_FRAME         0x02


enum audio_channel {
    AUDIO_CH_LR = 0,       	//立体声
    AUDIO_CH_L,           	//左声道（单声道）
    AUDIO_CH_R,           	//右声道（单声道）
    AUDIO_CH_DIFF,        	//差分（单声道）
    AUDIO_CH_DUAL_L,  		//双声道都为左
    AUDIO_CH_DUAL_R,  		//双声道都为右
    AUDIO_CH_DUAL_LR,  		//双声道为左右混合
    AUDIO_CH_QUAD,  		//四声道（LRLR）

    AUDIO_CH_MAX = 0xff,
};

#define AUDIO_CH_IS_MONO(ch)	(((ch)==AUDIO_CH_L) || ((ch)==AUDIO_CH_R) || ((ch)==AUDIO_CH_DIFF))
#define AUDIO_CH_IS_DUAL(ch)	(((ch)==AUDIO_CH_LR) || ((ch)==AUDIO_CH_DUAL_L) || ((ch)==AUDIO_CH_DUAL_R))
#define AUDIO_CH_IS_QUAD(ch)	(((ch)==AUDIO_CH_QUAD))


struct audio_fmt {
    u8  channel;
    u8  frame_len;
    u32 sample_rate;
    u32 coding_type;
    u32 bit_rate;
    u32 total_time;
    u32 quality;
    u32 complexity;
    void *priv;
};
















#endif

