KT25-1015_AC695x_SDK310/cpu/br23/audio_dec/audio_dec_pc.c

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2025-10-15 07:18:43 +00:00
/*****************************************************************
>file name : audio_dec_pc.c
>author : lichao
>create time : Wed 22 May 2019 10:36:22 AM CST
*****************************************************************/
#include "uac_stream.h"
#include "app_config.h"
#include "audio_decoder.h"
#include "media/includes.h"
#include "audio_config.h"
#include "system/includes.h"
#include "audio_enc.h"
#include "media/audio_eq_drc_apply.h"
#include "app_config.h"
#include "audio_config.h"
#include "audio_dec.h"
#include "app_main.h"
#include "clock_cfg.h"
#include "media/pcm_decoder.h"
#include "bt_tws.h"
#include "media/audio_stream.h"
#include "media/convert_data.h"
#include "audio_effect/audio_dynamic_eq_demo.h"
#include "media/effects_adj.h"
#include "audio_effect/audio_eff_default_parm.h"
#if (SOUNDCARD_ENABLE)
#include "stream_sync.h"
#endif/*SOUNDCARD_ENABLE*/
#if TCFG_UI_ENABLE
#include "ui/ui_api.h"
#endif
#if TCFG_APP_PC_EN
//////////////////////////////////////////////////////////////////////////////
#if ((AUDIO_OUTPUT_WAY == AUDIO_OUTPUT_WAY_DAC) && !TCFG_USER_TWS_ENABLE)
#define PC_SYNC_BY_DAC_HRP (1)
#else
#define PC_SYNC_BY_DAC_HRP (0)
#endif
struct uac_dec_hdl {
struct audio_stream *stream; // 音频流
struct pcm_decoder pcm_dec; // pcm解码句柄
struct audio_res_wait wait; // 资源等待句柄
struct audio_mixer_ch mix_ch; // 叠加句柄
#if AUDIO_SURROUND_CONFIG
surround_hdl *surround; //环绕音效句柄
#endif
#if AUDIO_VBASS_CONFIG
struct aud_gain_process *vbass_prev_gain;
vbass_hdl *vbass; //虚拟低音句柄
#endif
struct audio_eq *high_bass;
struct audio_drc *hb_drc;//高低音后的drc
struct convert_data *hb_convert;
struct audio_eq *eq; //eq drc句柄
struct audio_drc *drc; // drc句柄
struct convert_data *convert;
struct audio_eq *eq2; //eq drc句柄
struct dynamic_eq_hdl *dy_eq;
struct convert_data *convert2;
struct aud_gain_process *gain;
#if TCFG_EQ_DIVIDE_ENABLE
struct audio_eq *eq_rl_rr; //eq drc句柄
struct audio_drc *drc_rl_rr; // drc句柄
struct convert_data *convert_rl_rr;
struct __stream_entry *rl_rr_mix;//双声道相加除2处理
struct aud_gain_process *gain_rl_rr;
struct audio_vocal_tract vocal_tract;//声道合并目标句柄
struct audio_vocal_tract_ch synthesis_ch_fl_fr;//声道合并句柄
struct audio_vocal_tract_ch synthesis_ch_rl_rr;//声道合并句柄
struct channel_switch *ch_switch;//声道变换
#endif
u32 id; // 唯一标识符,随机值
u32 start : 1; // 正在解码
u32 source : 8; // 音频源
u32 cnt: 8;
u32 state: 1;
u32 in_info;
int check_data_timer;
volatile u8 rrrl_output_en;
};
//////////////////////////////////////////////////////////////////////////////
static struct uac_dec_hdl *uac_dec = NULL; // pc解码句柄
static u16 sys_event_id = 0;
//////////////////////////////////////////////////////////////////////////////
extern u16 uac_get_cur_vol(const u8 id, u16 *l_vol, u16 *r_vol);
extern u8 uac_get_mute(void);
extern int usb_audio_mic_open(void *_info);
extern int usb_audio_mic_close(void *arg);
extern void usb_audio_mic_set_gain(int gain);
/* void *pc_eq_drc_open(u16 sample_rate, u8 ch_num); */
/* void pc_eq_drc_close(struct audio_eq_drc *eq_drc); */
//////////////////////////////////////////////////////////////////////////////
/*----------------------------------------------------------------------------*/
/**@brief pc音量值转换
@param vol: pc音量
@return
@note
*/
/*----------------------------------------------------------------------------*/
int uac_vol_switch(int vol)
{
u16 valsum = vol * (SYS_MAX_VOL + 1) / 100;
if (valsum > SYS_MAX_VOL) {
valsum = SYS_MAX_VOL;
}
return valsum;
}
/*----------------------------------------------------------------------------*/
/**@brief uac解码释放
@param
@return
@note
*/
/*----------------------------------------------------------------------------*/
void uac_dec_relaese()
{
if (!uac_dec) {
return;
}
audio_decoder_task_del_wait(&decode_task, &uac_dec->wait);
clock_remove(DEC_PCM_CLK);
local_irq_disable();
free(uac_dec);
uac_dec = NULL;
local_irq_enable();
}
/*----------------------------------------------------------------------------*/
/**@brief uac解码数据流激活
@param *p:
@return
@note
*/
/*----------------------------------------------------------------------------*/
static void uac_dec_out_stream_resume(void *p)
{
struct uac_dec_hdl *dec = p;
audio_decoder_resume(&dec->pcm_dec.decoder);
}
/*----------------------------------------------------------------------------*/
/**@brief uac解码激活
@param
@return
@note
*/
/*----------------------------------------------------------------------------*/
static void uac_dec_resume(void)
{
if (uac_dec) {
audio_decoder_resume(&uac_dec->pcm_dec.decoder);
}
}
/*----------------------------------------------------------------------------*/
/**@brief uac获取buf总长度
@param *priv:
@return
@note
*/
/*----------------------------------------------------------------------------*/
static int uac_dec_get_total(void *priv)
{
return uac_speaker_stream_length();
}
/*----------------------------------------------------------------------------*/
/**@brief uac获取数据长度
@param *priv:
@return
@note
*/
/*----------------------------------------------------------------------------*/
static int uac_dec_get_size(void *priv)
{
return uac_speaker_stream_size();
}
/*----------------------------------------------------------------------------*/
/**@brief pc解码关闭
@param
@return 0
@note
*/
/*----------------------------------------------------------------------------*/
static int uac_audio_close(void)
{
if (!uac_dec || !uac_dec->start) {
return 0;
}
uac_dec->start = 0;
if (uac_dec->check_data_timer) {
sys_hi_timer_del(uac_dec->check_data_timer);
}
pcm_decoder_close(&uac_dec->pcm_dec);
#if AUDIO_SURROUND_CONFIG
surround_close_demo(uac_dec->surround);
#endif
#if AUDIO_VBASS_CONFIG
audio_gain_close_demo(uac_dec->vbass_prev_gain);
audio_vbass_close_demo(uac_dec->vbass);
#endif
high_bass_eq_close(uac_dec->high_bass);
high_bass_drc_close(uac_dec->hb_drc);
convet_data_close(uac_dec->hb_convert);
#if TCFG_EQ_ENABLE && TCFG_PC_MODE_EQ_ENABLE
music_eq_close(uac_dec->eq);
#if TCFG_DRC_ENABLE && TCFG_PC_MODE_DRC_ENABLE
music_drc_close(uac_dec->drc);
#endif
convet_data_close(uac_dec->convert);
#if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE
music_eq2_close(uac_dec->eq2);
audio_dynamic_eq_ctrl_close(uac_dec->dy_eq);
convet_data_close(uac_dec->convert2);
#endif
audio_gain_close_demo(uac_dec->gain);
#endif
#if TCFG_EQ_DIVIDE_ENABLE
music_eq_rl_rr_close(uac_dec->eq_rl_rr);
music_drc_rl_rr_close(uac_dec->drc_rl_rr);
convet_data_close(uac_dec->convert_rl_rr);
#if defined(TWO_POINT_X_CH) && (TWO_POINT_X_CH == TWO_POINT_ONE_CH)
stream_entry_close(&uac_dec->rl_rr_mix);
#endif
audio_gain_close_demo(uac_dec->gain_rl_rr);
audio_vocal_tract_synthesis_close(&uac_dec->synthesis_ch_fl_fr);
audio_vocal_tract_synthesis_close(&uac_dec->synthesis_ch_rl_rr);
audio_vocal_tract_close(&uac_dec->vocal_tract);
channel_switch_close(&uac_dec->ch_switch);
#endif
audio_mixer_ch_close(&uac_dec->mix_ch);
app_audio_state_exit(APP_AUDIO_STATE_MUSIC);
#if TCFG_PCM_ENC2TWS_ENABLE
if (uac_dec->pcm_dec.dec_no_out_sound) {
uac_dec->pcm_dec.dec_no_out_sound = 0;
localtws_enc_api_close();
}
#endif
#if SYS_DIGVOL_GROUP_EN
sys_digvol_group_ch_close("music_pc");
#endif // SYS_DIGVOL_GROUP_EN
// 先关闭各个节点最后才close数据流
if (uac_dec->stream) {
audio_stream_close(uac_dec->stream);
uac_dec->stream = NULL;
}
clock_set_cur();
return 0;
}
/*----------------------------------------------------------------------------*/
/**@brief uac解码事件处理
@param *decoder:
@param argc:
@param *argv:
@return
@note
*/
/*----------------------------------------------------------------------------*/
static void uac_dec_event_handler(struct audio_decoder *decoder, int argc, int *argv)
{
switch (argv[0]) {
case AUDIO_DEC_EVENT_END:
puts("USB AUDIO_DEC_EVENT_END\n");
if (!uac_dec) {
log_i("uac_dec handle err ");
break;
}
if (uac_dec->id != argv[1]) {
log_w("uac_dec id err : 0x%x, 0x%x \n", uac_dec->id, argv[1]);
break;
}
/*uac_audio_close();*/
break;
}
}
/*----------------------------------------------------------------------------*/
/**@brief 检测uac是否收到数据没数据时暂停mix_ch
@param *priv:
@return
@note
*/
/*----------------------------------------------------------------------------*/
static void audio_pc_check_timer(void *priv)
{
#if 1
u8 alive = uac_speaker_get_alive();
if (alive) {
uac_dec->cnt++;
if (uac_dec->cnt > 5) {
if (!uac_dec->state) {
#if TCFG_DEC2TWS_ENABLE
if (uac_dec->pcm_dec.dec_no_out_sound) {
localtws_decoder_pause(1);
}
#endif
audio_mixer_ch_pause(&uac_dec->mix_ch, 1);
audio_decoder_resume_all(&decode_task);
uac_dec->state = 1;
}
}
} else {
if (uac_dec->cnt) {
uac_dec->cnt--;
}
if (uac_dec->state) {
uac_dec->state = 0;
uac_dec->cnt = 0;
#if TCFG_DEC2TWS_ENABLE
if (uac_dec->pcm_dec.dec_no_out_sound) {
localtws_decoder_pause(0);
}
#endif
audio_mixer_ch_pause(&uac_dec->mix_ch, 0);
audio_decoder_resume_all(&decode_task);
}
}
uac_speaker_set_alive(1);
#else
static u8 cnt = 0;
if (uac_speaker_stream_size(NULL) == 0) {
if (cnt < 20) {
cnt++;
}
if (cnt == 15) {
#if TCFG_DEC2TWS_ENABLE
if (uac_dec->pcm_dec.dec_no_out_sound) {
localtws_decoder_pause(1);
}
#endif
audio_mixer_ch_pause(&uac_dec->mix_ch, 1);
audio_decoder_resume_all(&decode_task);
}
} else {
if (cnt > 14) {
#if TCFG_DEC2TWS_ENABLE
if (uac_dec->pcm_dec.dec_no_out_sound) {
localtws_decoder_pause(0);
}
#endif
audio_mixer_ch_pause(&uac_dec->mix_ch, 0);
audio_decoder_resume_all(&decode_task);
}
cnt = 0;
}
#endif
}
void pc_rrrl_output_enable(u8 onoff)
{
struct uac_dec_hdl *dec = uac_dec;
if (dec) {
dec->rrrl_output_en = onoff;
#ifdef CONFIG_MIXER_CYCLIC
if (dec->rrrl_output_en) {
printf("1111111\n");
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 0, BIT(0) | BIT(2) | BIT(3)); //R -> DFR DRR并且RRRL左右合并
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 1, BIT(1) | BIT(2) | BIT(3)); //R -> DFL DRL并且RRRL左右合并
} else {
printf("222222\n");
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 0, BIT(0));//R -> DFR DRR
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 1, BIT(1));//R -> DFL DRL
}
#endif
}
}
u8 pc_rrrl_output_enable_status(void)
{
struct uac_dec_hdl *dec = uac_dec;
if (dec) {
return dec->rrrl_output_en;
}
return 0;
}
/*----------------------------------------------------------------------------*/
/**@brief 计算pc输入采样率
@param
@return
@note
*/
/*----------------------------------------------------------------------------*/
#if PC_SYNC_BY_DAC_HRP
#include "media/includes.h"
extern struct audio_dac_hdl dac_hdl;
/* extern int audio_dac_get_hrp(struct audio_dac_hdl *dac); */
u32 in_points = 0;
u32 out_points = 0;
u32 last_hrp = 0;
u8 dac_start_flag = 0;
int sample_rate_set = 0;
u16 usb_icnt = 0;
#endif // PC_SYNC_BY_DAC_HRP
static int audio_pc_input_sample_rate(void *priv)
{
struct uac_dec_hdl *dec = (struct uac_dec_hdl *)priv;
int sample_rate = uac_speaker_stream_sample_rate();
#if PC_SYNC_BY_DAC_HRP
if (sample_rate_set == 0) {
sample_rate_set = sample_rate;
}
sample_rate = sample_rate_set;
return sample_rate;
#endif // PC_SYNC_BY_DAC_HRP
int buf_size = uac_speaker_stream_size();
#if TCFG_PCM_ENC2TWS_ENABLE
if (dec->pcm_dec.dec_no_out_sound) {
/*TWS的上限在uac输入buffer下限在tws push buffer*/
if (buf_size >= uac_speaker_stream_length() / 2) {
sample_rate += (sample_rate * 5 / 10000);
} else if (tws_api_local_media_trans_check_ready_total() < 1024) {
sample_rate -= (sample_rate * 5 / 10000);
}
return sample_rate;
}
#endif
#if(TCFG_CLOCK_SYS_SRC==SYS_CLOCK_INPUT_PLL_RCL)
if (buf_size >= (uac_speaker_stream_length() * 3 / 4)) {
sample_rate += (sample_rate * 40 / 10000);
}
if (buf_size <= (uac_speaker_stream_length() / 4)) {
sample_rate -= (sample_rate * 40 / 10000);
}
#else
if (buf_size >= (uac_speaker_stream_length() * 3 / 5)) {
sample_rate += (sample_rate * 20 / 10000);
}
if (buf_size <= (uac_speaker_stream_length() * 2 / 5)) {
sample_rate -= (sample_rate * 20 / 10000);
}
#endif
return sample_rate;
}
/*----------------------------------------------------------------------------*/
/**@brief uac解码开始
@param
@return 0
@return 0
@note
*/
/*----------------------------------------------------------------------------*/
static int uac_audio_start(void)
{
int err;
struct uac_dec_hdl *dec = uac_dec;
struct audio_mixer *p_mixer = &mixer;
if (!uac_dec) {
return -EINVAL;
}
// 打开pcm解码器
err = pcm_decoder_open(&dec->pcm_dec, &decode_task);
if (err) {
goto __err1;
}
pcm_decoder_set_event_handler(&dec->pcm_dec, uac_dec_event_handler, dec->id);
pcm_decoder_set_read_data(&dec->pcm_dec, uac_speaker_read, NULL);
#if TCFG_PCM_ENC2TWS_ENABLE
{
// localtws使用sbc等编码转发
struct audio_fmt enc_f;
memcpy(&enc_f, &dec->pcm_dec.decoder.fmt, sizeof(struct audio_fmt));
enc_f.coding_type = AUDIO_CODING_SBC;
if (dec->pcm_dec.ch_num == 2) { // 如果是双声道数据localtws在解码时才变成对应声道
enc_f.channel = 2;
}
int ret = localtws_enc_api_open(&enc_f, LOCALTWS_ENC_FLAG_STREAM);
if (ret == true) {
dec->pcm_dec.dec_no_out_sound = 1;
// 重定向mixer
p_mixer = &g_localtws.mixer;
// 关闭资源等待。最终会在localtws解码处等待
audio_decoder_task_del_wait(&decode_task, &dec->wait);
if (dec->pcm_dec.output_ch_num != enc_f.channel) {
dec->pcm_dec.output_ch_num = dec->pcm_dec.decoder.fmt.channel = enc_f.channel;
if (enc_f.channel == 2) {
dec->pcm_dec.output_ch_type = AUDIO_CH_LR;
} else {
dec->pcm_dec.output_ch_type = AUDIO_CH_DIFF;
}
}
}
}
#endif
if (!dec->pcm_dec.dec_no_out_sound) {
audio_mode_main_dec_open(AUDIO_MODE_MAIN_STATE_DEC_PC);
}
// 设置叠加功能
audio_mixer_ch_open_head(&dec->mix_ch, p_mixer);
#ifdef CONFIG_MIXER_CYCLIC
#if (SOUNDCARD_ENABLE)
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 0, BIT(0) | BIT(2) | BIT(3)); //R -> DFR DRR
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 1, BIT(1) | BIT(2) | BIT(3)); //R -> DFL DRL
dec->rrrl_output_en = 1;
#endif/*SOUNDCARD_ENABLE*/
#endif/*CONFIG_MIXER_CYCLIC*/
#if 0
if (dec->pcm_dec.dec_no_out_sound) {
// 自动变采样
audio_mixer_ch_set_src(&dec->mix_ch, 1, 0);
} else {
// 根据buf数据量动态变采样
struct audio_mixer_ch_sync_info info = {0};
#if(TCFG_CLOCK_SYS_SRC==SYS_CLOCK_INPUT_PLL_RCL)
info.max_step = 500;
info.inc_step = 10;
info.dec_step = 10;
#endif
info.priv = dec;
info.get_total = uac_dec_get_total;
info.get_size = uac_dec_get_size;
audio_mixer_ch_set_sync(&dec->mix_ch, &info, 1, 1);
}
#else
audio_mixer_ch_follow_resample_enable(&dec->mix_ch, dec, audio_pc_input_sample_rate);
#endif
/* audio_mixer_ch_set_no_wait(&dec->mix_ch, 1, 10); // 超时自动丢数 */
#if AUDIO_SURROUND_CONFIG
//环绕音效
dec->surround = surround_open_demo(AEID_MUSIC_SURROUND, dec->pcm_dec.output_ch_type);
#endif
#if AUDIO_VBASS_CONFIG
dec->vbass_prev_gain = audio_gain_open_demo(AEID_MUSIC_VBASS_PREV_GAIN, dec->pcm_dec.output_ch_num);
//虚拟低音
dec->vbass = audio_vbass_open_demo(AEID_MUSIC_VBASS, dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);
#endif
dec->high_bass = high_bass_eq_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);
dec->hb_drc = high_bass_drc_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);
if (dec->hb_drc && dec->hb_drc->run32bit) {
dec->hb_convert = convet_data_open(0, 512);
}
#if TCFG_EQ_ENABLE && TCFG_PC_MODE_EQ_ENABLE
dec->eq = music_eq_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);// eq
#if TCFG_DRC_ENABLE && TCFG_PC_MODE_DRC_ENABLE
dec->drc = music_drc_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);//drc
#endif/*TCFG_PC_MODE_DRC_ENABLE*/
if (dec->eq && dec->eq->out_32bit) {
dec->convert = convet_data_open(0, 512);
}
#if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE
dec->eq2 = music_eq2_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);// eq
dec->dy_eq = audio_dynamic_eq_ctrl_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);//动态eq
dec->convert2 = convet_data_open(0, 512);
#endif/*TCFG_DYNAMIC_EQ_ENABLE*/
dec->gain = audio_gain_open_demo(AEID_MUSIC_GAIN, dec->pcm_dec.output_ch_num);
#endif/*TCFG_PC_MODE_EQ_ENABLE*/
#if TCFG_EQ_DIVIDE_ENABLE
dec->eq_rl_rr = music_eq_rl_rr_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);// eq
#if TCFG_DRC_ENABLE && TCFG_BT_MUSIC_DRC_ENABLE
dec->drc_rl_rr = music_drc_rl_rr_open(dec->pcm_dec.sample_rate, dec->pcm_dec.output_ch_num);//drc
#endif
if (dec->eq_rl_rr && dec->eq_rl_rr->out_32bit) {
dec->convert_rl_rr = convet_data_open(0, 512);
}
#if defined(SOUND_TRACK_2_P_X_CH_CONFIG) && SOUND_TRACK_2_P_X_CH_CONFIG
#if defined(TWO_POINT_X_CH) && (TWO_POINT_X_CH == TWO_POINT_ONE_CH)
dec->rl_rr_mix = stream_entry_open(NULL, stream_rl_rr_mix_data_handler, 0);
#endif
#endif
dec->gain_rl_rr = audio_gain_open_demo(AEID_MUSIC_RL_GAIN, dec->pcm_dec.output_ch_num);
if (dec->eq_rl_rr) {
audio_vocal_tract_open(&dec->vocal_tract, AUDIO_SYNTHESIS_LEN);
{
u8 entry_cnt = 0;
struct audio_stream_entry *entries[8] = {NULL};
entries[entry_cnt++] = &dec->vocal_tract.entry;
entries[entry_cnt++] = &dec->mix_ch.entry;
dec->vocal_tract.stream = audio_stream_open(&dec->vocal_tract, audio_vocal_tract_stream_resume);
audio_stream_add_list(dec->vocal_tract.stream, entries, entry_cnt);
}
audio_vocal_tract_synthesis_open(&dec->synthesis_ch_fl_fr, &dec->vocal_tract, FL_FR);
audio_vocal_tract_synthesis_open(&dec->synthesis_ch_rl_rr, &dec->vocal_tract, RL_RR);
} else {
dec->ch_switch = channel_switch_open(AUDIO_CH_QUAD, AUDIO_SYNTHESIS_LEN / 2);
}
#ifdef CONFIG_MIXER_CYCLIC
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 0, BIT(0));
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 1, BIT(1));
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 2, BIT(2));
audio_mixer_ch_set_aud_ch_out(&dec->mix_ch, 3, BIT(3));
#endif
#endif
// 数据流串联
struct audio_stream_entry *entries[32] = {NULL};
u8 entry_cnt = 0;
u8 rl_rr_entry_start = 0;
entries[entry_cnt++] = &dec->pcm_dec.decoder.entry;
#if AUDIO_SURROUND_CONFIG
if (dec->surround) {
entries[entry_cnt++] = &dec->surround->entry;
}
#endif
#if AUDIO_VBASS_CONFIG
if (dec->vbass_prev_gain) {
entries[entry_cnt++] = &dec->vbass_prev_gain->entry;
}
if (dec->vbass) {
entries[entry_cnt++] = &dec->vbass->entry;
}
#endif
if (dec->high_bass) { //高低音
entries[entry_cnt++] = &dec->high_bass->entry;
}
if (dec->hb_drc) { //高低音后drc
entries[entry_cnt++] = &dec->hb_drc->entry;
if (dec->hb_convert) {
entries[entry_cnt++] = &dec->hb_convert->entry;
}
}
rl_rr_entry_start = entry_cnt - 1;//记录eq的上一个节点
#if TCFG_EQ_ENABLE && TCFG_PC_MODE_EQ_ENABLE
if (dec->eq) {
entries[entry_cnt++] = &dec->eq->entry;
if (dec->drc) {
entries[entry_cnt++] = &dec->drc->entry;
}
if (dec->convert) {
entries[entry_cnt++] = &dec->convert->entry;
}
#if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE
if (dec->eq2) {
entries[entry_cnt++] = &dec->eq2->entry;
}
if (dec->dy_eq && dec->dy_eq->dy_eq) {
entries[entry_cnt++] = &dec->dy_eq->dy_eq->entry;
}
if (dec->convert2) {
entries[entry_cnt++] = &dec->convert2->entry;
}
#endif
if (dec->gain) {
entries[entry_cnt++] = &dec->gain->entry;
}
}
#endif
#if SYS_DIGVOL_GROUP_EN
void *dvol_entry = sys_digvol_group_ch_open("music_pc", -1, NULL);
entries[entry_cnt++] = dvol_entry;
#endif // SYS_DIGVOL_GROUP_EN
#if TCFG_EQ_DIVIDE_ENABLE
if (dec->eq_rl_rr) {
entries[entry_cnt++] = &dec->synthesis_ch_fl_fr.entry;//四声道eq独立时该节点后不接节点
} else {
if (dec->ch_switch) {
entries[entry_cnt++] = &dec->ch_switch->entry;
}
entries[entry_cnt++] = &dec->mix_ch.entry;
}
#else
entries[entry_cnt++] = &dec->mix_ch.entry;
#endif
// 创建数据流,把所有节点连接起来
dec->stream = audio_stream_open(dec, uac_dec_out_stream_resume);
audio_stream_add_list(dec->stream, entries, entry_cnt);
#if TCFG_EQ_DIVIDE_ENABLE
struct audio_stream_entry *rl_rr_entries[16] = {NULL};
entry_cnt = 0;
if (dec->eq_rl_rr) { //接在eq_drc的上一个节点
rl_rr_entries[entry_cnt++] = entries[rl_rr_entry_start];
rl_rr_entries[entry_cnt++] = &dec->eq_rl_rr->entry;
if (dec->drc_rl_rr) {
rl_rr_entries[entry_cnt++] = &dec->drc_rl_rr->entry;
}
if (dec->convert_rl_rr) {
rl_rr_entries[entry_cnt++] = &dec->convert_rl_rr->entry;
}
#if defined(TWO_POINT_X_CH) && (TWO_POINT_X_CH == TWO_POINT_ONE_CH)
if (dec->rl_rr_mix) {
rl_rr_entries[entry_cnt++] = &dec->rl_rr_mix->entry;
}
#endif
if (dec->gain_rl_rr) {
rl_rr_entries[entry_cnt++] = &dec->gain_rl_rr->entry;
}
rl_rr_entries[entry_cnt++] = &dec->synthesis_ch_rl_rr.entry;//必须是最后一个
for (int i = 0; i < (entry_cnt - 1); i++) {
audio_stream_add_entry(rl_rr_entries[i], rl_rr_entries[i + 1]);
}
}
#endif
// 设置音量
audio_output_set_start_volume(APP_AUDIO_STATE_MUSIC);
u16 l_volume, r_volume;
uac_get_cur_vol(0, &l_volume, &r_volume);
u8 vol = uac_vol_switch(l_volume);
app_audio_set_volume(APP_AUDIO_STATE_MUSIC, vol, 0);
#if (TCFG_DEC2TWS_ENABLE)
bt_tws_sync_volume();
#endif
// 开始解码
dec->start = 1;
err = audio_decoder_start(&dec->pcm_dec.decoder);
if (err) {
goto __err3;
}
dec->state = 0;
dec->cnt = 0;
dec->check_data_timer = sys_hi_timer_add(NULL, audio_pc_check_timer, 10);
#if PC_SYNC_BY_DAC_HRP
in_points = 0;
out_points = 0;
last_hrp = 0;
dac_start_flag = 0;
sample_rate_set = 0;
usb_icnt = 0;
#endif // PC_SYNC_BY_DAC_HRP
clock_set_cur();
return 0;
__err3:
dec->start = 0;
#if AUDIO_SURROUND_CONFIG
surround_close_demo(dec->surround);
#endif
#if AUDIO_VBASS_CONFIG
audio_gain_close_demo(dec->vbass_prev_gain);
audio_vbass_close_demo(dec->vbass);
#endif
high_bass_eq_close(dec->high_bass);
high_bass_drc_close(dec->hb_drc);
convet_data_close(dec->hb_convert);
#if TCFG_EQ_ENABLE && TCFG_PC_MODE_EQ_ENABLE
music_eq_close(dec->eq);
#if TCFG_DRC_ENABLE && TCFG_PC_MODE_DRC_ENABLE
music_drc_close(dec->drc);
#endif
convet_data_close(dec->convert);
#endif
#if defined(TCFG_DYNAMIC_EQ_ENABLE) && TCFG_DYNAMIC_EQ_ENABLE
music_eq2_close(dec->eq2);
audio_dynamic_eq_ctrl_close(dec->dy_eq);
convet_data_close(dec->convert2);
audio_gain_close_demo(dec->gain);
#endif
#if TCFG_EQ_DIVIDE_ENABLE
music_eq_rl_rr_close(dec->eq_rl_rr);
music_drc_rl_rr_close(dec->drc_rl_rr);
convet_data_close(dec->convert_rl_rr);
#if defined(TWO_POINT_X_CH) && (TWO_POINT_X_CH == TWO_POINT_ONE_CH)
stream_entry_close(&dec->rl_rr_mix);
#endif
audio_gain_close_demo(dec->gain_rl_rr);
audio_vocal_tract_synthesis_close(&dec->synthesis_ch_fl_fr);
audio_vocal_tract_synthesis_close(&dec->synthesis_ch_rl_rr);
audio_vocal_tract_close(&dec->vocal_tract);
channel_switch_close(&dec->ch_switch);
#endif
audio_mixer_ch_close(&dec->mix_ch);
#if TCFG_PCM_ENC2TWS_ENABLE
if (dec->pcm_dec.dec_no_out_sound) {
dec->pcm_dec.dec_no_out_sound = 0;
localtws_enc_api_close();
}
#endif
#if SYS_DIGVOL_GROUP_EN
sys_digvol_group_ch_close("music_pc");
#endif // SYS_DIGVOL_GROUP_EN
if (dec->stream) {
audio_stream_close(dec->stream);
dec->stream = NULL;
}
pcm_decoder_close(&dec->pcm_dec);
__err1:
uac_dec_relaese();
return err;
}
/*----------------------------------------------------------------------------*/
/**@brief uac解码资源等待
@param *wait:
@param event:
@return 0
@note
*/
/*----------------------------------------------------------------------------*/
static int uac_wait_res_handler(struct audio_res_wait *wait, int event)
{
int err = 0;
if (event == AUDIO_RES_GET) {
// 启动解码
err = uac_audio_start();
} else if (event == AUDIO_RES_PUT) {
// 被打断
uac_audio_close();
}
return err;
}
/*----------------------------------------------------------------------------*/
/**@brief uac收到数据处理
@param event:
@param *data:
@param len:
@return
@note
*/
/*----------------------------------------------------------------------------*/
static void uac_speaker_stream_rx_handler(int event, void *data, int len)
{
#if PC_SYNC_BY_DAC_HRP
u32 hrp = audio_dac_get_hrp(&dac_hdl);
/* printf("\nl:%d h:%d\n", last_hrp, hrp); */
/* int sample_rate = uac_speaker_stream_sample_rate(); */
int sample_rate = SPK_AUDIO_RATE;
if (sample_rate_set == 0) {
sample_rate_set = sample_rate;
}
in_points += len / 2 / 2;
if (hrp >= last_hrp) {
out_points += hrp - last_hrp;
} else {
out_points += hrp + JL_AUDIO->DAC_LEN - last_hrp;
}
last_hrp = hrp;
if ((!dac_start_flag) && (out_points != 0)) {
dac_start_flag = 1;
in_points = 0;
out_points = 0;
}
if (dac_start_flag) {
if (out_points) {
usb_icnt++;
if (usb_icnt == 1000) {
usb_icnt = 0;
sample_rate_set = (int)((float)sample_rate * ((float)in_points / (float)out_points));
int buf_size = uac_speaker_stream_size();
if (buf_size >= (uac_speaker_stream_length() * 3 / 4)) {
sample_rate_set += 1;
} else if (buf_size <= (uac_speaker_stream_length() / 4)) {
sample_rate_set -= 1;
}
/* printf(">> in:%d out:%d sr:%d b:%d\n", in_points, out_points, sample_rate_set, buf_size); */
in_points = 0;
out_points = 0;
}
}
}
#endif // PC_SYNC_BY_DAC_HRP
if (uac_speaker_stream_size() >= (uac_speaker_stream_length() * 50 / 100)) {
/* putchar('A'); */
uac_dec_resume();
}
}
/*----------------------------------------------------------------------------*/
/**@brief 打开pc解码
@param *_info: pc信息
@return 0
@note
*/
/*----------------------------------------------------------------------------*/
static int usb_audio_play_open(void *_info)
{
struct uac_dec_hdl *dec;
if (uac_dec) {
return 0;
}
dec = zalloc(sizeof(*dec));
if (!dec) {
return -ENOMEM;
}
uac_dec = dec;
#if TCFG_DEC2TWS_ENABLE
// 设置localtws重播接口
localtws_globle_set_dec_restart(uac_dec_push_restart);
#endif
dec->in_info = (u32)_info;
dec->pcm_dec.sample_rate = (u32)_info & 0xFFFFFF;
dec->pcm_dec.ch_num = (u32)_info >> 24;
dec->pcm_dec.output_ch_num = audio_output_channel_num();
dec->pcm_dec.output_ch_type = audio_output_channel_type();
printf("usb_audio_play_open sr:%d ch:%d out ch:[%d]\n", dec->pcm_dec.sample_rate, dec->pcm_dec.ch_num, dec->pcm_dec.output_ch_num);
set_uac_speaker_rx_handler(dec, uac_speaker_stream_rx_handler);
dec->wait.priority = 2;
dec->wait.preemption = 0;
dec->wait.snatch_same_prio = 1;
#if SOUNDCARD_ENABLE
dec->wait.protect = 1;
#endif
dec->wait.handler = uac_wait_res_handler;
audio_decoder_task_add_wait(&decode_task, &dec->wait);
clock_add(DEC_PCM_CLK);
return 0;
}
/*----------------------------------------------------------------------------*/
/**@brief 关闭pc解码
@param *arg:
@return 0
@note
*/
/*----------------------------------------------------------------------------*/
static int usb_audio_play_close(void *arg)
{
int err = 0;
if (!uac_dec) {
return 0;
}
if (uac_dec->start) {
uac_audio_close();
}
uac_dec_relaese();
return 0;
}
/*----------------------------------------------------------------------------*/
/**@brief pc解码重新开始
@param id: id
@return 0
@return 0
@note
*/
/*----------------------------------------------------------------------------*/
int uac_dec_restart(int id)
{
if ((!uac_dec) || (id != uac_dec->id)) {
return -1;
}
int _info = uac_dec->in_info;//(uac_dec->pcm_dec.ch_num << 24) | uac_dec->pcm_dec.sample_rate;
usb_audio_play_close(NULL);
int err = usb_audio_play_open((void *)_info);
return err;
}
/*----------------------------------------------------------------------------*/
/**@brief 推送pc解码重新开始命令
@param
@return true
@return false
@note
*/
/*----------------------------------------------------------------------------*/
int uac_dec_push_restart(void)
{
if (!uac_dec) {
return false;
}
int argv[3];
argv[0] = (int)uac_dec_restart;
argv[1] = 1;
argv[2] = (int)uac_dec->id;
os_taskq_post_type(os_current_task(), Q_CALLBACK, ARRAY_SIZE(argv), argv);
return true;
}
/*----------------------------------------------------------------------------*/
/**@brief pc事件处理
@param event:
@param value:
@return 0
@note
*/
/*----------------------------------------------------------------------------*/
static int usb_device_event_handler(u8 event, int value)
{
switch (event) {
case USB_AUDIO_PLAY_OPEN:
/*tone_play_stop();*/
usb_audio_play_open((void *)value);
break;
case USB_AUDIO_PLAY_CLOSE:
usb_audio_play_close((void *)value);
break;
case USB_AUDIO_MIC_OPEN:
usb_audio_mic_open((void *)value);
break;
case USB_AUDIO_MIC_CLOSE:
usb_audio_mic_close((void *)value);
break;
case USB_AUDIO_SET_MIC_VOL:
usb_audio_mic_set_gain(value);
break;
case USB_AUDIO_SET_PLAY_VOL:
value = uac_vol_switch(value & 0xffff); //left ch volume
app_audio_set_volume(APP_AUDIO_STATE_MUSIC, value, 1);
#if (TCFG_DEC2TWS_ENABLE)
bt_tws_sync_volume();
#endif
#if TCFG_UI_ENABLE
u8 vol = app_audio_get_volume(APP_AUDIO_STATE_MUSIC);
UI_SHOW_MENU(MENU_MAIN_VOL, 1000, vol, NULL);
#endif //TCFG_UI_ENABLE
break;
default:
break;
}
return 0;
}
/*----------------------------------------------------------------------------*/
/**@brief pc系统事件处理
@param *event:
@param *priv:
@return
@note
*/
/*----------------------------------------------------------------------------*/
static void usb_audio_event_handler(struct sys_event *event, void *priv)
{
//log_d("usb device event : %d %x\n", event->u.dev.event, event->u.dev.value);
usb_device_event_handler(event->u.dev.event, event->u.dev.value);
}
/*----------------------------------------------------------------------------*/
/**@brief 音频设备初始化
@param
@return
@note
*/
/*----------------------------------------------------------------------------*/
__attribute__((weak))int audio_dev_init()
{
return 0;
}
/*----------------------------------------------------------------------------*/
/**@brief usb音频初始化
@param
@return 0
@note
*/
/*----------------------------------------------------------------------------*/
int usb_audio_demo_init(void)
{
int err = 0;
audio_dev_init();
register_sys_event_handler(SYS_DEVICE_EVENT, DEVICE_EVENT_FROM_UAC, 2,
usb_audio_event_handler);
return 0;
}
/*----------------------------------------------------------------------------*/
/**@brief usb音频退出
@param
@return
@note
*/
/*----------------------------------------------------------------------------*/
void usb_audio_demo_exit(void)
{
unregister_sys_event_handler(usb_audio_event_handler);
usb_audio_play_close(NULL);
usb_audio_mic_close(NULL);
}
#endif /* TCFG_APP_PC_EN */