384 lines
9.9 KiB
C
384 lines
9.9 KiB
C
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#ifndef __EFFECTS_ADJ__H
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#define __EFFECTS_ADJ__H
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#include "system/includes.h"
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#include "config/config_interface.h"
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#include "asm/crc16.h"
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#include "generic/log.h"
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#include "media/audio_eq.h"
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#include "media/audio_drc.h"
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#include "media/howling_api.h"
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#include "media/sw_drc.h"
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#include "media/DynamicEQ_api.h"
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#include "media/DynamicEQ_Detection_api.h"
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#include "media/reverb_api.h"
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#include "media/noisegate_api.h"
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#include "media/audio_gain_process.h"
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#include "media/voiceChanger_api.h"
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#include "media/audio_vbass.h"
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#define GAIN_PROCESS_EN 0
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struct effect_adj {
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u8 eq_type;
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uint8_t password_ok;
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struct __effect_mode_cfg *parm;
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struct __tool_callback *cb;
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};
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typedef struct {
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int cmd; ///<EQ_ONLINE_CMD
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int data[64]; ///<data
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} EFF_ONLINE_PACKET;
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enum {
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EFF_CMD_INQUIRE = 0x4,
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EFF_CMD_GETVER = 0x5,
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EFF_CMD_FILE_SIZE = 0xB,
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EFF_CMD_FILE = 0xC,
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EFF_CMD_CHANGE_MODE = 0xE,//切模式
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EFF_CMD_RESYNC_PARM_END = 0x28,//参数重复结束
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EFF_CMD_RESYNC_PARM_BEGIN = 0x30,//参数重复开始
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EFF_MIC_EQ0 = 0x1001,
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EFF_MIC_EQ1 = 0x1002,
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EFF_MIC_EQ2 = 0x1003,
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EFF_MIC_EQ3 = 0x1004,
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EFF_MIC_EQ4 = 0x1005,
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EFF_MIC_DRC0 = 0x1006,
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EFF_MIC_DRC1 = 0x1007,
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EFF_MIC_DRC2 = 0x1008,
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EFF_MIC_DRC3 = 0x1009,
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EFF_MIC_DRC4 = 0x100a,
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EFF_MIC_PLATE_REVERB = 0x100c,
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EFF_MIC_ECHO = 0x100e,
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EFF_MIC_NOISEGATE = 0x1014,
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EFF_MIC_HOWLINE_PS = 0x1015,
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EFF_MIC_NOTCH_HOWLING = 0x1016,
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EFF_MIC_VOICE_CHANGER = 0x1017,
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EFF_PHONE_WIDEBAND_EQ = 0x1101,
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EFF_PHONE_NARROWBAND_EQ = 0x1102,
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EFF_AEC_WIDEBAND_EQ = 0x1103,
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EFF_AEC_NARROWBAND_EQ = 0x1104,
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EFF_PHONE_WIDEBAND_DRC = 0x1105,
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EFF_PHONE_NARROWBAND_DRC = 0x1106,
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EFF_AEC_WIDEBAND_DRC = 0x1107,
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EFF_AEC_NARROWBAND_DRC = 0x1108,
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EFF_MUSIC_EQ = 0x2001,
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EFF_MUSIC_LOW_DRC = 0x2002,
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EFF_MUSIC_MID_DRC = 0x2011,
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EFF_MUSIC_HIGH_DRC = 0x2012,
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EFF_MUSIC_WHOLE_DRC = 0x2013,
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EFF_MUSIC_CROSSOVER = 0x2014,
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EFF_MUSIC_DYNAMIC_EQ = 0x2015,
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EFF_MUSIC_EQ2 = 0x2016,
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EFF_MUSIC_GAIN = 0x2017,
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EFF_MIC_GAIN = 0x2018,//混响输出位置的gain
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EFF_MUSIC_RL_GAIN = 0x2019,//rl_rr通道gain
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EFF_MUSIC_RL_RR_LOW_PASS = 0x2020,//2.1/2.2声道低通滤波器
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EFF_MUSIC_RL_EQ = 0x2005,
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EFF_MUSIC_RL_LOW_DRC = 0x2006,
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EFF_MUSIC_RL_MID_DRC = 0x2027,
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EFF_MUSIC_RL_HIGH_DRC = 0x2028,
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EFF_MUSIC_RL_WHOLE_DRC = 0x2029,
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EFF_LINEIN_EQ = 0x2030,//linein 需要独立的音效时,使用的效果id
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EFF_LINEIN_DRC = 0x2031,
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EFF_LINEIN_GAIN = 0x2032,
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EFF_MUSIC_VOICE_CHANGER = 0x2033,
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EFF_MUSIC_VBASS = 0x2034,//音乐虚拟低音
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EFF_MUSIC_VBASS_PREV_GAIN = 0x2035,
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EFF_MUSIC_LPF_EQ = 0x2036,
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EFF_MUSIC_HIGH_BASS_EQ = 0x2037,
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EFF_MUSIC_HIGH_BASS_DRC = 0x2038,
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EFF_CMD_MAX,//最后一个
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};
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typedef enum {
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//模式id,效果文件解析时会用于定位相应模式下效果参数
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phone_mode_seq = 1,
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aec_mode_seq = 2,
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music_mode_seq0 = 0x4,
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mic_mode_seq0 = 0x5,
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mic_mode_seq1 = 0x6,
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mic_mode_seq2 = 0x7,
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mic_mode_seq3 = 0x8,
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mic_mode_seq4 = 0x9,
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mic_mode_seq5 = 0xa,
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mic_mode_seq6 = 0xb,
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mic_mode_seq7 = 0xc,
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linein_mode_seq = 0xe,
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//add xx
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max_seq,
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} MODE_NUM;
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//AudioEffects ID(AEID) List: EQ/DRC等模块ID,识别不同模式下EQ\DRC效果用
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typedef enum {
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//通话下行音效处理
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AEID_ESCO_DL_EQ = 1,
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AEID_ESCO_DL_DRC,
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//通话上行音效处理
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AEID_ESCO_UL_EQ,
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AEID_ESCO_UL_DRC,
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//音乐播放音效处理
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AEID_MUSIC_EQ,
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AEID_MUSIC_DRC,
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AEID_MUSIC_FR_EQ,
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AEID_MUSIC_FR_DRC,
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AEID_MUSIC_RL_EQ,
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AEID_MUSIC_RL_DRC,
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AEID_MUSIC_RR_EQ,
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AEID_MUSIC_RR_DRC,
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AEID_MUSIC_EQ2,
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//混响音效处理
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AEID_MIC_EQ0,
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AEID_MIC_DRC0,
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AEID_MIC_EQ1,
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AEID_MIC_DRC1,
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AEID_MIC_EQ2,
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AEID_MIC_DRC2,
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AEID_MIC_EQ3,
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AEID_MIC_DRC3,
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AEID_MIC_EQ4,
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AEID_MIC_DRC4,
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//增益计算
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AEID_MIC_GAIN,
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AEID_MUSIC_GAIN,
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AEID_MUSIC_RL_GAIN,//rl通道
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//linein
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AEID_LINEIN_EQ,
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AEID_LINEIN_DRC,
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AEID_LINEIN_GAIN,
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//高低音eq
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AEID_HIGH_BASS_EQ,
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AEID_HIGH_BASS_DRC,
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//变声
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AEID_MIC_VOICE_CHANGER,
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AEID_MUSIC_VOICE_CHANGER,
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//虚拟低音
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AEID_MUSIC_VBASS,
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AEID_MUSIC_VBASS_PREV_GAIN,
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//环绕音效
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AEID_MUSIC_SURROUND,
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AEID_MUSIC_LPF_EQ,
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} AudioEffectsID; //模块id
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struct mode_list {
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u16 module_name;
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u8 nsection;
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u8 group_num;
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u16 group_id[5];
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};
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//reverb 模块:
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typedef struct REVERBN_PARM_TOOL_SET_ {
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int is_bypass; // 1-> byass 0 -> no bypass
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REVERBN_PARM_SET parm;
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} REVERBN_PARM_TOOL_SET;
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//reverb_palte 模块:
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typedef struct _Plate_reverb_TOOL_SET_ {
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int is_bypass; // 1-> byass 0 -> no bypass
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Plate_reverb_parm parm;
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} Plate_reverb_TOOL_SET;
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//reverb_filter模块:
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typedef struct _EF_REVERB0__TOOL_SET_ {
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int is_bypass; // 1-> byass 0 -> no bypass
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EF_REVERB0_PARM parm;
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} EF_REVERB0_TOOL_SET;
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//echo模块:
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typedef struct _EF_ECHO_TOOL_SET_ {
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int is_bypass; // 1-> byass 0 -> no bypass
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ECHO_PARM_SET parm;
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} EF_ECHO_TOOL_SET;
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//移频模块 HowlingPitchShift:
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typedef struct _HowlingPs_PARM_TOOL_SET_ {
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int is_bypass; // 1-> byass 0 -> no bypass
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HOWLING_PITCHSHIFT_PARM parm;
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} HowlingPs_PARM_TOOL_SET;
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typedef struct _NotchHowlingParam_TOOL_SET {
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int is_bypass; // 1-> byass 0 -> no bypass
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NotchHowlingParam parm;
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} NotchHowlingParam_TOOL_SET;
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typedef struct _VoiceChangerParam_TOOL_SET {
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int is_bypass; // 1-> byass 0 -> no bypass
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VOICECHANGER_PARM parm;
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} VoiceChangerParam_TOOL_SET;
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typedef struct _NoiseGateParam_TOOL_SET {
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int is_bypass; // 1-> byass 0 -> no bypass
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noisegate_update_param parm;
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} NoiseGateParam_TOOL_SET;
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typedef struct _gain_process_TOOL_SET {
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int is_bypass; // 1-> byass 0 -> no bypass
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struct aud_gain_parm_update parm;
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} Gain_Process_TOOL_SET;
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struct advance_iir {
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int fc;
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int order;
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int type;
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};
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// #低通 LowPass:
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typedef struct _LowPassParam_TOOL_SET {
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int is_bypass; // 1-> byass 0 -> no bypass
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struct advance_iir low_pass;
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} LowPassParam_TOOL_SET;
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// #高通 HighPass:
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typedef struct _HighPassParam_TOOL_SET {
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int is_bypass; // 1-> byass 0 -> no bypass
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struct advance_iir high_pass;
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} HighPassParam_TOOL_SET;
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//虚拟低音
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typedef struct _VirtualBass_TOOL_SET {
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int is_bypass; // 1-> byass 0 -> no bypass
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VirtualBassUdateParam parm;
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} VirtualBass_TOOL_SET;
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//动态EQ DynamicEQ:
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typedef struct _DynamicEQParam_TOOL_SET {
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int is_bypass; // 1-> byass 0 -> no bypass
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DynamicEQEffectParam effect_param[4];
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int nSection; //段数
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int detect_mode; //检测模式
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} DynamicEQParam_TOOL_SET; //实际发送这个结构体
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#define OTHER_SECTION_MAX (5)
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struct eq_tool {
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float global_gain;
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int seg_num; //eq效果文件存储的段数
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int enable_section; //
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struct eq_seg_info seg[OTHER_SECTION_MAX]; //eq系数存储地址
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};
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#define mSECTION_MAX (20)
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struct music_eq_tool {
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float global_gain;
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int seg_num; //eq效果文件存储的段数
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int enable_section; //
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struct eq_seg_info seg[mSECTION_MAX]; //eq系数存储地址
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};
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#define mSECTION_MAX2 (10)
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struct music_eq2_tool {
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float global_gain;
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int seg_num; //eq效果文件存储的段数
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int enable_section; //
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struct eq_seg_info seg[mSECTION_MAX2]; //eq系数存储地址
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};
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struct phone_parm_tool_set {
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struct eq_tool eq_parm;
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wdrc_struct_TOOL_SET drc_parm;
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};
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struct nband_drc {
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CrossOverParam_TOOL_SET crossover;
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wdrc_struct_TOOL_SET wdrc_parm[4];//[0]low [1]mid [2]high [3]多带之后附加的全带
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};
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struct music_parm_tool_set {
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struct music_eq_tool eq_parm;
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struct nband_drc drc_parm;
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};
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struct eff_parm {
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NoiseGateParam_TOOL_SET noise_gate_parm;
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HowlingPs_PARM_TOOL_SET howlingps_parm;
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NotchHowlingParam_TOOL_SET notchhowling_parm;
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VoiceChangerParam_TOOL_SET voicechanger_parm;
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Plate_reverb_TOOL_SET plate_reverb_parm;
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EF_ECHO_TOOL_SET echo_parm;
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struct eq_tool eq_parm[5];
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wdrc_struct_TOOL_SET drc_parm[5];
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#if GAIN_PROCESS_EN
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Gain_Process_TOOL_SET gain_parm;//增益
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#endif
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};
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void get_eff_mode(u16 mode_id, u16 group_id, u8 *mode_index, u8 *drc_index);//获取混响模式的index
|
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|
|
int get_phone_mode(u16 group_id);
|
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|
|
int get_group_id(u16 mode_name, u8 tar);
|
|||
|
|
int get_eq_nsection(u16 module_name);
|
|||
|
|
|
|||
|
|
void noisegate_update_parm(void *parm, int bypass);
|
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|
|
void plate_reverb_update_parm(void *parm, int bypass);
|
|||
|
|
void echo_updata_parm(void *parm, int bypass);
|
|||
|
|
void howling_pitch_shift_update_parm(void *parm, int bypass);
|
|||
|
|
void notchhowline_update_parm(void *parm, int bypass);
|
|||
|
|
void audio_dynamic_eq_update_parm(void *parm, void *parm2, int bypass);
|
|||
|
|
void audio_dynamic_eq_detection_update_parm(void *parm, int bypas);
|
|||
|
|
void mic_gain_update_parm(u16 gain_name, void *parm, int bypass);
|
|||
|
|
void set_mic_reverb_mode_by_id(u8 mode);
|
|||
|
|
|
|||
|
|
void phone_eff_default_parm(void);
|
|||
|
|
void music_eff_default_parm(void);
|
|||
|
|
void mic_eff_default_parm(u8 index);
|
|||
|
|
void linein_eff_default_parm(void);
|
|||
|
|
void cp_eq_file_seg_to_custom_tab();
|
|||
|
|
|
|||
|
|
|
|||
|
|
struct cmd_interface {
|
|||
|
|
u32 cmd;
|
|||
|
|
int (*cmd_deal)(EFF_ONLINE_PACKET *packet, u8 id, u8 sq);
|
|||
|
|
};
|
|||
|
|
|
|||
|
|
#define REGISTER_CMD_TARGET(cmd_eff) \
|
|||
|
|
const struct cmd_interface cmd_eff sec(.eff_cmd)
|
|||
|
|
|
|||
|
|
extern const struct cmd_interface cmd_interface_begin[];
|
|||
|
|
extern const struct cmd_interface cmd_interface_end[];
|
|||
|
|
|
|||
|
|
#define list_for_each_cmd_interface(p) \
|
|||
|
|
for (p = (struct cmd_interface *)cmd_interface_begin; p < (struct cmd_interface *)cmd_interface_end; p++)
|
|||
|
|
|
|||
|
|
#define phone_eq_nsection OTHER_SECTION_MAX
|
|||
|
|
#define music_eq_nsection 10
|
|||
|
|
#define music_eq2_nsection 10
|
|||
|
|
#define mic_eq_nsection OTHER_SECTION_MAX
|
|||
|
|
|
|||
|
|
|
|||
|
|
|
|||
|
|
#endif/*__EFFECTS_ADJ__H*/
|